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OSBot :: 2007 OSRS Botting

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Thoughts?

Featured Replies

oh wow -.- Nezz keep up your option, NOW submit eclipse to the SDN..

oh, let me put up a autmatic mouse clicker too..?

I have had over 3 times that on just one of my OSB1 scripts. The beautiful thing was, they didn't have to build a script each time they wanted to bot.

U can save load and share scripts.

If you make it a visual programming language, such as max or scratch (lol) then I this could be revolutionary.

If it's just going to be a scripting language then you should probably not bother (except for the learning experience maybe ^^)

  • Author

What's the diff between this and SSF?

 

The differences between this and SSF:

  • It's a typed language rather than selected from menus
  • It would have the capability of grabbing all methods from the OSBot API without my approval with short cuts
  • It would have a larger number of functions that aren't accessed via reflection on the OSBot API (our own API for the language with a manual).
  • It would have a more in-depth paint builder
  • It would support variables
  • It would support conditions in contrast to gotos
  • It would support while/for type loops in contrast to gotos
  • It would be faster to use for those who are experienced
  • It would have the capability of exporting to Jar format, making it submittable to the local scripts sections and the OSBot SDN

 

The differences between this and Java

  • USL is a dedicated language specifically for making scripts on OSBot, so it would generally be much faster to start projects and make scripts
  • It will be easier to learn than Java, and could lay a good foundation for new programmers
  • There will be built in tools to assist with script creation
  • We'll have a built-in network that handles the distribution of bot clients to lower ban rates
  • If this language has a small monthly fee, there will be customer support workers who are paid to get you started
  • You won't need to learn how to use a Java IDE or need to download JDK

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