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HUGE bug. Mods PLEASE read.

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Ok so after testing this 10 times I have come to conclusion that SDN scripts are much slower and more buggy even if it's the same script. For example. When running the Range guild script using the SDN one I get 24-26k xp/h running it for 10 minutes. I did this 5 times. I then did my local Range Guild script for 10 minutes 5 times and I was getting 30-33k xp/h. Clearly this is not a coincidence that the local script was far more everytime. Something is buggy and should be fixed in my opinion! Thanks for reading.

They said, some scripts won't work they need to get updated.

And The mods/admind's don't do that...

The script writters do that lol

  • Author

It's the same script not a different one. Obviously something is buggy with the SDN if the SAME script is losing 5k+ per hour when it's ran using the SDN one.

It's the same script not a different one. Obviously something is buggy with the SDN if the SAME script is losing 5k+ per hour when it's ran using the SDN one.

 

Not true, the local script was made to work without the SDN, the SDN script wasn't written to be started or anything from the SDN, its basically just the local script. Uploading to the SDN, theres a few steps you have to take, and I'm sure something was lost during those steps.

Ok so after testing this 10 times I have come to conclusion that SDN scripts are much slower and more buggy even if it's the same script. For example. When running the Range guild script using the SDN one I get 24-26k xp/h running it for 10 minutes. I did this 5 times. I then did my local Range Guild script for 10 minutes 5 times and I was getting 30-33k xp/h. Clearly this is not a coincidence that the local script was far more everytime. Something is buggy and should be fixed in my opinion! Thanks for reading.

 

I'm not sure but i think the problem is that you might have your range guild script in the wrong position, and what i mean by that is that your camera angle is wrong. with that specific script. have you tried other scripts. As the script writer says in his script topic the range exp depends on what angle you turn your camera when running that script.

Edited by Stoops

  • Author

Nah I start them in the same spot at the same spot because I don't move the camera and I also start it when it needs to equip the arrows. Also the SDN is just a repo the scripts are uploading to. It's the same script nothing in the actual script needs to be changed to upload it to the repo. So obviously the repo is buggy because I also notice it's slightly laggier than local scripts.

  • Author

No clue. That's why I posted the bug

  • Author

It's slightly slower and more lag. Needs to be figured out because if it's like this with every script I find it to be a problem.

It'd be nice to have a confirmation with other scripts.

Also, nice to know if there is even a difference and scripters do need to infact rewrite?

I realize broken scripts will need to be updated. But if its working and slower, i want to know if it has to do with the SDN or the fact it needs to be rewritten.

 

This may have something to do with accessing the files.

 

Only thing I can think of is keep your bot updated and restart it if it slows down.

 

I only use local scripts so I can't tell you what to do other than to use local scripts.

Could be the obfuscation techniques used in the SDN scripts incase of a leak. I'll do some more research but that's the only difference from SDN scripts and local scripts.

I seem to get less fps also with sdn compared to local.

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