Yesterday at 05:01 AM1 day Abide F2P Account BuilderAbide F2P Account Builder is an all-in-one F2P progression script that can be started on a fresh account immediately after Tutorial Island — NO STARTING GOLD REQUIRED. It rotates through training, quests, and account-building tasks automatically, handling banking, progression decisions, and task switching so your account keeps moving forward with minimal setup.This script is in active beta and looking for testers to help find bugs and polish features before a wider release. Join the Discord and request beta authorization: DiscordThanks for helping test — feedback and bug reports in Discord are appreciated.What it trains / runsSkills: All F2P SkillsQuests: Rune Mysteries, Romeo & Juliet, Cook’s Assistant, Sheep Shearer, Imp Catcher, Doric’s Quest — actively expanding quest support (currently 11 total QP covered)Events: Adventurer Jon reward claims, optional cowhide tanning flow after combat sessions, optional bone burying for combat trainingCore FeaturesSmart task rotationRotates across enabled tasks with session timers (min/max range) so training is not stuck on one skill.Per-skill controlsEnable/disable each skill and set cap levels per skill from setup.Quest controls + quest status in setupTurn quests on/off individually and see whether each is not started, in progress, or completed.Starting task optionPick a first task (or random), then let it continue rotating automatically.Bank-first workflowHandles banking and transitions between tasks, including closest-bank behavior when needed.Progression-aware behaviorHandles tool/gear/supply progression and switches tasks when requirements aren’t met instead of getting stuck.Combat extrasOptional bone burying and optional leather/tanning/ge flow after cow combat sessions.Live overlay + end-of-session summaryRuntime, current task/time, next break info, combat/total gains, per-skill gains on overlay, plus stop summary logs.Setup (quick start)Start the script and open setup.Set your session timer range (min/max minutes per task).Choose your first task (or Random).Enable/disable skills and set level caps.Enable the quests/events you want, then click Start script.Future Updates / WIPAll F2P quests support — expanding until full F2P quest coverage is complete.Progression polish — improving edge-case handling when requirements aren’t met (gold, item, or level gaps).Multiple training locations per activity — will support several viable zones for the same progression step, improving route flexibility and reducing repetitive pathing.Adaptive restock system — long-term goal is fully dynamic gear/supply decisions based on current progression state.Quality-of-life improvements — setup UX, clearer status feedback, and overlay refinements.Crowd handling — automatic area/world switching when training locations become overcrowded.Ironman mode — future support for ironman-friendly progression paths and restrictions.Requirements / NotesFresh-account friendly — can start right after Tutorial Island with 0 gp.Built-in gold support loop — after eligible combat sessions, the script will use collected cowhides, tan them into leather, and sell for GP to fund ongoing account progression. Leather is on the restricted GE list. Working on other ways to generate gold for progression.Hands-off rotation — automatically rotates across enabled training/quest activities based on your setup and account state.Breaks — this script uses OSBot’s built-in break system; configure breaks in your client settings.Support & FeedbackIf you run into a problem or want to suggest a feature, reply to this thread / join Discord with what happened or what you’d like added.When reporting an issue, include your setup (enabled skills/quests, caps, session timer, current task) and a short description of what the script was doing — that makes it much easier to track down.Join the DiscordFAQQ: Can I force only a single skill?Yes — disable the rest.Q: Can I disable questing?Yes, each supported quest can be toggled individually.Q: Does it show progress while running?Yes — overlay shows runtime, active task, and skill/level gains. Edited 14 hours ago14 hr by Abide
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