March 18Mar 18 ⛏️ TEAMSSL Motherlode📜 OverviewTEAMSSL Motherlode is a smart and reliable Motherlode Mine script designed to fully automate the entire mining cycle — from pay-dirt mining to banking refined ores.Built for efficiency, stability, and long sessions.⚙️ Core Features⛏️ Automated Mining CycleMines pay-dirtDeposits into hopperCollects from sackBanks refined oresRepeats seamlessly🗺️ Area SelectionCentral southUpper lvl northMore could be added on request🔧 Smart Strut Repair (Optional)Detects broken strutsRepairs automaticallyHandles hammer logic🪓 Pickaxe HandlingAuto equip best pickaxeWithdraw from bank if needed💥 Dragon Pickaxe Spec (Optional)Uses special attack automatically💎 Gem Dropper (Optional)Keeps inventory clean🌍 World Hop Timer (Optional)Randomized hoppingFully automated😴 AFK Behavior (Optional)Random human-like breaks🖥️ Live UI & TrackingRuntime & statusMining XP & per hourProgress to next levelLoot trackerWorld hop timer💾 Profile SystemSave & load settingsAuto-load last profile📊 Why Use This ScriptPerfect for:Long AFK Motherlode sessionsFully automated mining loopsClean inventory & smart logicMulti-account setups❗ Key NotesWorks only at Motherlode MineStops at selected Mining level (optional)All features are toggleable🚀 Quick StartOpen scriptSelect areaConfigure settingsPress StartDone — the script handles everything.🐞 Bug Report TemplateOSBot Version:(Example: OSBot 3.0.8)Script Version:(Example: TEAMSSL Motherlode)Settings Used:Attach a screenshot of your settings before starting.Description of the Issue:(Explain what happened and what the script was doing)How can I reproduce the bug:1.2.3.Expected Behavior:(What should have happened)Actual Behavior:(What the script did instead)Picture / Video / GIF:(Attach a screenshot or video. Please send it via the TEAMSSL Discord and create a ticket.)FULL LOG:(Paste the entire script log here — do NOT trim it)💬 Discord TicketIf you encounter issues, please create a ticket here:👉 https://discord.gg/83drzkdrWU Edited March 18Mar 18 by TeamSSL
June 19Jun 19 Hey, idk if it's the recent update, but it's started breaking. it gets a hammer to repair but it stands around and idles and then runs to the side oddly.i'll include the log[06/18 11:16:34 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:16:34 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:16:34 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:16:34 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:16:34 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3753, y: 5684, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:16:34 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:16:34 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:16:34 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:16:34 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:16:34 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3754, y: 5682, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:16:35 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:16:35 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:16:35 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:16:35 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:16:35 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3749, y: 5681, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:16:35 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:16:35 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:16:35 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:16:35 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:16:35 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3753, y: 5679, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:16:35 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:16:35 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:16:35 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:16:35 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:16:35 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3751, y: 5681, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:16:36 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:16:36 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:16:36 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:16:36 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:16:36 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3748, y: 5682, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:16:36 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:16:36 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:16:36 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:16:36 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:16:36 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3751, y: 5681, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:16:36 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:16:36 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:16:36 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:16:36 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:18:49 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:18:49 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:18:49 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:18:49 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:18:50 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3751, y: 5684, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:18:50 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:18:50 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:18:50 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:18:50 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:18:50 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3754, y: 5681, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:18:51 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:18:51 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:18:51 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:18:51 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:18:51 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3754, y: 5684, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:18:51 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:18:51 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:18:51 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:18:51 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:18:51 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3748, y: 5680, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true }[06/18 11:18:51 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0))[06/18 11:18:51 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0)[06/18 11:18:51 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true[06/18 11:18:51 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0)[06/18 11:20:47 PM] Repair branch: hopper message on upper level, climbing down before repair/wait flow[06/18 11:20:52 PM] handle_repair start | forced=true | after_deposit=false | sack=26 | has_hammer=false | inv_full=true[06/18 11:20:52 PM] Repair flow: dropping one pay-dirt to make room for hammer[06/18 11:20:54 PM] handle_repair start | forced=true | after_deposit=false | sack=26 | has_hammer=false | inv_full=true[06/18 11:20:54 PM] Repair flow: dropping one pay-dirt to make room for hammer[06/18 11:20:55 PM] handle_repair start | forced=true | after_deposit=false | sack=26 | has_hammer=false | inv_full=false[06/18 11:20:55 PM] Repair flow: searching crate at fixed hammer position[06/18 11:20:58 PM] Repair flow: hammer acquired from crate[06/18 11:20:59 PM] handle_repair start | forced=true | after_deposit=false | sack=26 | has_hammer=true | inv_full=true[06/18 11:20:59 PM] Repair flow: hammering nearest broken strut at (3742, 5669, 0)[06/18 11:21:07 PM] Repair flow finished | strut_action_gone=true | sack=26[06/18 11:21:08 PM] walk_to_area debug -> clicking walk | player=(3741, 5669, 0) | area_center=(3755, 5671, 0) | current_destination=(3755, 5671, 0) | in_area=false | reachable=true
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