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osbot still down
Can we expect it back up any time soon? It's been a few days. ๐ซจ
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TeamSSL Motherlode
Hey, idk if it's the recent update, but it's started breaking. it gets a hammer to repair but it stands around and idles and then runs to the side oddly. i'll include the log [06/18 11:16:34 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:16:34 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:16:34 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:16:34 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:16:34 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3753, y: 5684, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:16:34 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:16:34 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:16:34 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:16:34 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:16:34 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3754, y: 5682, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:16:35 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:16:35 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:16:35 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:16:35 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:16:35 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3749, y: 5681, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:16:35 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:16:35 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:16:35 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:16:35 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:16:35 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3753, y: 5679, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:16:35 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:16:35 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:16:35 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:16:35 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:16:35 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3751, y: 5681, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:16:36 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:16:36 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:16:36 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:16:36 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:16:36 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3748, y: 5682, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:16:36 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:16:36 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:16:36 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:16:36 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:16:36 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3751, y: 5681, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:16:36 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5683, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:16:36 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:16:36 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:16:36 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:18:49 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:18:49 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:18:49 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:18:49 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:18:50 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3751, y: 5684, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:18:50 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:18:50 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:18:50 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:18:50 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:18:50 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3754, y: 5681, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:18:51 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:18:51 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:18:51 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:18:51 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:18:51 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3754, y: 5684, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:18:51 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:18:51 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:18:51 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:18:51 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:18:51 PM] walking_traverse: No path found for WalkingArgs { path: [], area: None, destination: Some(Position { x: 3748, y: 5680, plane: 0 }), object: None, break_condition: false, min_destination_threshold: 0, min_minimap_threshold: 5, min_run_energy: 20, hold_ctrl: false, use_minimap: true } [06/18 11:18:51 PM] UpperNorth walk debug -> player=(3754, 5677, 0) | in_upper_poly=true | in_mining_area=false | dist_to_mining_center=5 | dist_to_super_center=6 | reclick_open=true | last_dest=Some((3753, 5682, 0)) | pending_dest=Some((3753, 5683, 0)) [06/18 11:18:51 PM] UpperNorth walk debug -> chosen_walk_area_center=(3751, 5682, 0) [06/18 11:18:51 PM] walk_to_area debug -> clicking walk | player=(3754, 5677, 0) | area_center=(3751, 5682, 0) | current_destination=(3753, 5683, 0) | in_area=false | reachable=true [06/18 11:18:51 PM] walk_to_area debug -> close to area, forcing exact walk into area at (3751, 5682, 0) [06/18 11:20:47 PM] Repair branch: hopper message on upper level, climbing down before repair/wait flow [06/18 11:20:52 PM] handle_repair start | forced=true | after_deposit=false | sack=26 | has_hammer=false | inv_full=true [06/18 11:20:52 PM] Repair flow: dropping one pay-dirt to make room for hammer [06/18 11:20:54 PM] handle_repair start | forced=true | after_deposit=false | sack=26 | has_hammer=false | inv_full=true [06/18 11:20:54 PM] Repair flow: dropping one pay-dirt to make room for hammer [06/18 11:20:55 PM] handle_repair start | forced=true | after_deposit=false | sack=26 | has_hammer=false | inv_full=false [06/18 11:20:55 PM] Repair flow: searching crate at fixed hammer position [06/18 11:20:58 PM] Repair flow: hammer acquired from crate [06/18 11:20:59 PM] handle_repair start | forced=true | after_deposit=false | sack=26 | has_hammer=true | inv_full=true [06/18 11:20:59 PM] Repair flow: hammering nearest broken strut at (3742, 5669, 0) [06/18 11:21:07 PM] Repair flow finished | strut_action_gone=true | sack=26 [06/18 11:21:08 PM] walk_to_area debug -> clicking walk | player=(3741, 5669, 0) | area_center=(3755, 5671, 0) | current_destination=(3755, 5671, 0) | in_area=false | reachable=true
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Perfect Thiever AIO
no jugs of wine left, but it's still stuck trying ๐ [05/13 03:51:39 AM] Submitting command: status with value: Control [05/13 03:51:39 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:39 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:39 AM] Submitting command: status with value: Control [05/13 03:51:39 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:39 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:39 AM] Submitting command: status with value: Control [05/13 03:51:39 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:39 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:40 AM] Submitting command: status with value: Control [05/13 03:51:40 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:40 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:40 AM] Submitting command: status with value: Control [05/13 03:51:40 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:40 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:40 AM] Submitting command: status with value: Control [05/13 03:51:40 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:40 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:40 AM] Submitting command: status with value: Control [05/13 03:51:40 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:40 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:40 AM] Submitting command: status with value: Control [05/13 03:51:40 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:40 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:40 AM] Submitting command: status with value: Control [05/13 03:51:40 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:40 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:40 AM] Submitting command: status with value: Control [05/13 03:51:40 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:40 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:40 AM] Submitting command: status with value: Control [05/13 03:51:40 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:40 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:41 AM] Submitting command: status with value: Control [05/13 03:51:41 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:41 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:42 AM] Submitting command: status with value: Control [05/13 03:51:42 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:42 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:42 AM] Submitting command: status with value: Control [05/13 03:51:42 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:42 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:42 AM] Submitting command: status with value: Control [05/13 03:51:42 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:42 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:42 AM] Submitting command: status with value: Control [05/13 03:51:42 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:42 AM] Submitting command: status with value: Eating food to restore health [05/13 03:51:42 AM] Submitting command: status with value: Control [05/13 03:51:42 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:51:42 AM] Submitting command: status with value: Eating food to restore health
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Perfect Thiever AIO
With 28 coinpouches in the inventory, it just starts bugging out - opening and closing the inventory. ๐ [05/13 03:09:08 AM] Submitting command: status with value: Waiting for pickpocket [05/13 03:09:09 AM] Submitting command: status with value: Control [05/13 03:09:09 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:09 AM] We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Submitting command: status with value: We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Submitting command: status with value: Control [05/13 03:09:09 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:09 AM] We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Submitting command: status with value: We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Submitting command: status with value: Control [05/13 03:09:09 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:09 AM] We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Submitting command: status with value: We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Submitting command: status with value: Control [05/13 03:09:09 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:09 AM] We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Submitting command: status with value: We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Got a chat message: ["you attempt to pick the knight's pocket."] [05/13 03:09:09 AM] Submitting command: status with value: Control [05/13 03:09:09 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:09 AM] We have a reachable thieve target, pickpocketting now... [05/13 03:09:09 AM] Submitting command: status with value: We have a reachable thieve target, pickpocketting now... [05/13 03:09:10 AM] Submitting command: status with value: Control [05/13 03:09:10 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:10 AM] We have a reachable thieve target, pickpocketting now... [05/13 03:09:10 AM] Submitting command: status with value: We have a reachable thieve target, pickpocketting now... [05/13 03:09:10 AM] Submitting command: status with value: Control [05/13 03:09:10 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:10 AM] We have a reachable thieve target, pickpocketting now... [05/13 03:09:10 AM] Submitting command: status with value: We have a reachable thieve target, pickpocketting now... [05/13 03:09:10 AM] Got a chat message: ["you pick the knight's pocket."] [05/13 03:09:10 AM] Submitting command: status with value: Control [05/13 03:09:10 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:10 AM] close_open_interface [05/13 03:09:10 AM] close_open_interface (1), value: true [05/13 03:09:10 AM] close_open_interface (2) [05/13 03:09:10 AM] Submitting command: status with value: Opening excess coin pouches [05/13 03:09:10 AM] Opening inventory tab, was on: None [05/13 03:09:10 AM] Submitting command: status with value: Control [05/13 03:09:10 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:10 AM] close_open_interface [05/13 03:09:10 AM] close_open_interface (1), value: true [05/13 03:09:10 AM] close_open_interface (2) [05/13 03:09:11 AM] Submitting command: status with value: Opening excess coin pouches [05/13 03:09:11 AM] Opening inventory tab, was on: None [05/13 03:09:11 AM] Got a chat message: ["you need to empty your coin pouches before you can continue pickpocketing."] [05/13 03:09:11 AM] Submitting command: status with value: Control [05/13 03:09:11 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:11 AM] close_open_interface [05/13 03:09:11 AM] close_open_interface (1), value: true [05/13 03:09:11 AM] close_open_interface (2) [05/13 03:09:11 AM] Submitting command: status with value: Opening excess coin pouches [05/13 03:09:11 AM] Opening inventory tab, was on: None [05/13 03:09:11 AM] Submitting command: status with value: Control [05/13 03:09:11 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:11 AM] close_open_interface [05/13 03:09:11 AM] close_open_interface (1), value: true [05/13 03:09:11 AM] close_open_interface (2) [05/13 03:09:11 AM] Submitting command: status with value: Opening excess coin pouches [05/13 03:09:11 AM] Now clicking on [Open-all] [05/13 03:09:13 AM] Didn't select [Open-all] on the coin pouch, trying again... [05/13 03:09:13 AM] Submitting command: status with value: Control [05/13 03:09:13 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:13 AM] close_open_interface [05/13 03:09:13 AM] close_open_interface (1), value: true [05/13 03:09:13 AM] close_open_interface (2) [05/13 03:09:13 AM] Submitting command: status with value: Opening excess coin pouches [05/13 03:09:13 AM] Opening inventory tab, was on: Inventory [05/13 03:09:13 AM] Submitting command: status with value: Control [05/13 03:09:13 AM] Submitting command: status with value: We're eligible to start thieving! [05/13 03:09:13 AM] close_open_interface [05/13 03:09:13 AM] close_open_interface (1), value: true [05/13 03:09:13 AM] close_open_interface (2) [05/13 03:09:13 AM] Submitting command: status with value: Opening excess coin pouches [05/13 03:09:13 AM] Now clicking on [Open-all]
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KO Thieving AIO
Wrong thread, haha. Ignore this
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Perfect Thiever AIO
Ardy knights - It just keeps running to the bank no matter where i put him. standing right next to the night but he wants to go to the bank and chill ๐คฃ
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KO Thieving AIO
You are the best, sir! I meant to add, the option to type in whatever food I want is absolutely brilliant... well done.
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KO Thieving AIO
omg... it cannot consume the Jug of wine... I think because the option is "Drink..." instead of "eat" ๐๐
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KO Thieving AIO
World hopping is NOT enabled, but the very first thing the bot does is hop worlds... I lured the NPC to a specific location first before starting... world hopping is not desired..... ๐คฃ **edit Yeah, immediately it's forced to hop to world 302... why? Any chance of dodgy necklace and gloves of silence support?
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TEAMSSL AIO Gemstone Crab
is armadyl godsword spec not supported ๐ค
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Czar Pest Control
hey, the special attack feature isn't working. magic short bow (i). spec is never used. Just FYI ๐
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๐ฅ KHAL SCRIPTS TRIALS ๐ฅ HIGHEST QUALITY ๐ฅ BEST REVIEWS ๐ฅ LOWEST BANRATES ๐ฅ TRIALS AVAILABLE ๐ฅ DISCORD SUPPORT ๐ฅ ALMOST EVERY SKILL ๐ฅ CUSTOM BREAKMANAGER ๐ฅ DEDICATED SUPPORT
Hey, could I get a trial of your Khal Fisher script? And will drift net fishing eventually be part of it, or will it be a separate script?
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TEAMSSL AIO Gemstone Crab
Hey, I'm liking the script so far, but is there anyway to add support for potions that aren't (4) doses? I have a lot from herblore, so they're all (3). That would be awesome. Keep up the great work. Giggles
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Auto login in not working
Nope, windows 10.
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Auto login in not working
Well, I set it to 100% and it still didn't work. Lol. I'll try it again soon.