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Range boxing account? What's good stats?

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I'm thinking about making a range boxing account, low ish level - What stats should I get?

 

don't say 99 range/hp/def

i am currently making a boxer as my main and I have chosen to go high def... for a range it depends if you want arm on/off, leave it as low/1 def if you want no arm or pure style.. highest range level possible is your first priority. Id go to the arena and check out who actually is range boxing and what their stats are/cb lvl (no point in making a boss account with no1 to stake you).  i think it is pretty rare to find an arm on rb but im not really sure.. id suggest getting 90+ range which will leave you with relatively high hp (or low hp if you decide to risk your account at the range guild).

 

and if you're new to staking make sure you read every name carefully and know the difference between these letters: iI lL O0...some common trick words: gfto instead of gtfo.... caught a guy trading me with a shitty stat account then declining and proceeded to log into his other account with a VERY similar name and same cb.. this acc had higher stats than me and i lost a fair bit until i realised

 

gl

i remember alot of people use to make unique accs for range boxing. they would have a good 20 hps over there range lvl.

 

maybe try 70-85 range 90-99 hp? via pc

Edited by Light Yagami

Making a range boxer follows the same principles as making a regular boxer. Your main goal is to increase the total amount of times you hit, while decreasing your chances of being hit. That's why a melee boxer has a high Attack and Defence but low Strength, so even though they may not hit high they can hit consistent.

 

Same idea with a range boxer, but this time its range. The thing about range is if you train it high enough your attack, strength, and magic levels will have no effect on your combat level.

 

 

tl:dr high defence/range/hp (but if you do train attack, strength, and mage they won't effect your combat to a certain point)

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