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[Smithing & Crafting] Emu's AIO Smelter [$3.99] [Cannonball Support]

Featured Replies

 

hello i just wanted to tell you that this script doesnt work that well it doesnt get the bars in the bank and doesnt take the ore out ...

could you fix it plz 

thnx

 

Make sure all of the ores (or bars for cannonballs) are visible when you start the bot. If you are still having withdraw issues please pm me with more details and I'll help you out. 

 

I am still waiting for the admins to push 0.3a, once updated it will show up as 0.3a in both the paint and the gui.

 

 

I can confirm 0.3a has been pushed mate ;)

If i take the ores he smelt it and when he goes back to bank he stop ...

Edited by alvarinchis

If i take the ores he smelt it and when he goes back to bank he stop ...

 

 

explain more what your doing and how you set it up? works fine for me......

 

 

also Emu can you please make it maybe as a default or option that when our ring of forging  gets destroyed after so many ores or whatever to stop smelting and to just go bank and get a new one and new ores again please?

  • Author

If i take the ores he smelt it and when he goes back to bank he stop ...

 

Alvarinchis I'm sorry to hear that you are having issues, If possible could you pm me your skype and next time you're online I can help you out.

  • Author

 

If i take the ores he smelt it and when he goes back to bank he stop ...

 

 

explain more what your doing and how you set it up? works fine for me......

 

 

also Emu can you please make it maybe as a default or option that when our ring of forging  gets destroyed after so many ores or whatever to stop smelting and to just go bank and get a new one and new ores again please?

 

 

I will add this soon.

 

Edit: Currently testing it locally, will push 0.4 as soon as I've tested it for a few rings.

Edited by emu

Ran 8 smelters (wasn't lagging), and when i woke up 4 were dead, 2 teleported random places, 1 stuck, and 1 kept going. Unsure if this is a problem with the script or the bot.

  • Author

Ran 8 smelters (wasn't lagging), and when i woke up 4 were dead, 2 teleported random places, 1 stuck, and 1 kept going. Unsure if this is a problem with the script or the bot.

 

The deaths/teleports sound like randoms (I will be working on a script-side fix for these soon). As for the stuck can you tell me where this happened? (Position of where it ended up would be best)

 

Ran 8 smelters (wasn't lagging), and when i woke up 4 were dead, 2 teleported random places, 1 stuck, and 1 kept going. Unsure if this is a problem with the script or the bot.

 

The deaths/teleports sound like randoms (I will be working on a script-side fix for these soon). As for the stuck can you tell me where this happened? (Position of where it ended up would be best)

 

 

 

mine ended up like  past the furnace and guy who tans hides like about ehhh 10-18 tiles away or so? not sure how it got there or why ran it the other day on version b4 .3a for a long time flawlessly but overall great script and i love it great work Emu :)

  • Author

 

 

Ran 8 smelters (wasn't lagging), and when i woke up 4 were dead, 2 teleported random places, 1 stuck, and 1 kept going. Unsure if this is a problem with the script or the bot.

 

The deaths/teleports sound like randoms (I will be working on a script-side fix for these soon). As for the stuck can you tell me where this happened? (Position of where it ended up would be best)

 

 

 

mine ended up like  past the furnace and guy who tans hides like about ehhh 10-18 tiles away or so? not sure how it got there or why ran it the other day on version b4 .3a for a long time flawlessly but overall great script and i love it great work Emu smile.png

 

 

I've just pushed (another) update after re-writing most of the methods. There was an issue with the script being 'un-pause able' during smelting which meant the client was unable to complete some random events. This will fix most of the problems which were occurring.

 

Thanks for your continued bug reports!

 

 

 

Ran 8 smelters (wasn't lagging), and when i woke up 4 were dead, 2 teleported random places, 1 stuck, and 1 kept going. Unsure if this is a problem with the script or the bot.

 

The deaths/teleports sound like randoms (I will be working on a script-side fix for these soon). As for the stuck can you tell me where this happened? (Position of where it ended up would be best)

 

 

 

mine ended up like  past the furnace and guy who tans hides like about ehhh 10-18 tiles away or so? not sure how it got there or why ran it the other day on version b4 .3a for a long time flawlessly but overall great script and i love it great work Emu smile.png

 

 

I've just pushed (another) update after re-writing most of the methods. There was an issue with the script being 'un-pause able' during smelting which meant the client was unable to complete some random events. This will fix most of the problems which were occurring.

 

Thanks for your continued bug reports!

 

 

 

anytime mate :)

Sorry I don't remember, but right now the script is making 1 steel bar, and then banking over and over

  • Author

Sorry I don't remember, but right now the script is making 1 steel bar, and then banking over and over

 

Are you running 0.5? - Right now I have 2 accounts doing mithril fine (just checked steel and it's also working fine). 

 

Edit: I can see there could have been an issue if you were smelting at Port Phasmatys, this has been fixed however if you were not (and using a version older than 0.5) please pm me with more details as I cannot re-create this.

Edited by emu

  • Author

I'm thinking of buying this. Does the cannonball making work flawlessly?

 

From my runs yes, however If a problem does arise I'm very active so you can expect a fix in a few hours.

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