August 7, 20169 yr Author I keep getting this after say 4 hours the bot will stop. [INFO][Bot #1][08/07 02:07:28 PM]: DEBUG: AnimationTracker stopped [INFO][Bot #1][08/07 02:07:28 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][08/07 02:07:30 PM]: INFO: Setting PROTECT_FROM_MELEE to false [INFO][Bot #1][08/07 02:07:34 PM]: DEBUG: InteractionEvent has timed out [2000ms] [INFO][Bot #1][08/07 02:07:35 PM]: DEBUG: Next target: Verac the Defiled [INFO][Bot #1][08/07 02:07:39 PM]: DEBUG: Going to search tomb [INFO][Bot #1][08/07 02:07:43 PM]: DEBUG: AnimationTracker started [INFO][Bot #1][08/07 02:07:43 PM]: DEBUG: Combat started [ERROR][08/07 02:07:44 PM]: Uncaught exception! java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m22(Native Method) at client.iRn.getAnimation(Unknown Source) at org.osbot.rs07.api.model.Character.getAnimation(ef:134) at frostbarrow.b.c.nul.K(vb:130) at frostbarrow.b.c.nul.K(vb:161) at frostbarrow.b.c.Con.run(vb:66) at java.util.TimerThread.mainLoop(Unknown Source) at java.util.TimerThread.run(Unknown Source) [INFO][Bot #1][08/07 02:07:55 PM]: FAILSAFE: No combat animations detected [INFO][Bot #1][08/07 02:07:55 PM]: DEBUG: AnimationTracker stopped [INFO][Bot #1][08/07 02:07:55 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][08/07 02:07:56 PM]: INFO: Setting PROTECT_FROM_MELEE to false [INFO][Bot #1][08/07 02:07:59 PM]: DEBUG: Next target: Verac the Defiled [INFO][Bot #1][08/07 02:08:03 PM]: DEBUG: Going to search tomb [INFO][Bot #1][08/07 02:08:07 PM]: DEBUG: AnimationTracker started [INFO][Bot #1][08/07 02:08:07 PM]: DEBUG: Combat started [ERROR][08/07 02:08:08 PM]: Uncaught exception! java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m22(Native Method) at client.iRn.getAnimation(Unknown Source) at org.osbot.rs07.api.model.Character.getAnimation(ef:134) at frostbarrow.b.c.nul.K(vb:130) at frostbarrow.b.c.nul.K(vb:161) at frostbarrow.b.c.Con.run(vb:66) at java.util.TimerThread.mainLoop(Unknown Source) at java.util.TimerThread.run(Unknown Source) [INFO][Bot #1][08/07 02:08:16 PM]: DEBUG: Restoring prayer [INFO][Bot #1][08/07 02:08:19 PM]: FAILSAFE: No combat animations detected [INFO][Bot #1][08/07 02:08:19 PM]: DEBUG: AnimationTracker stopped [INFO][Bot #1][08/07 02:08:19 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][08/07 02:08:20 PM]: INFO: Setting PROTECT_FROM_MELEE to false [INFO][Bot #1][08/07 02:08:23 PM]: DEBUG: Next target: Verac the Defiled [INFO][Bot #1][08/07 02:08:28 PM]: DEBUG: Going to search tomb [INFO][Bot #1][08/07 02:08:32 PM]: DEBUG: AnimationTracker started [INFO][Bot #1][08/07 02:08:32 PM]: DEBUG: Combat started [ERROR][08/07 02:08:32 PM]: Uncaught exception! java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m22(Native Method) at client.iRn.getAnimation(Unknown Source) at org.osbot.rs07.api.model.Character.getAnimation(ef:134) at frostbarrow.b.c.nul.K(vb:130) at frostbarrow.b.c.nul.K(vb:161) at frostbarrow.b.c.Con.run(vb:66) at java.util.TimerThread.mainLoop(Unknown Source) at java.util.TimerThread.run(Unknown Source) [INFO][Bot #1][08/07 02:08:43 PM]: FAILSAFE: No combat animations detected [INFO][Bot #1][08/07 02:08:43 PM]: DEBUG: AnimationTracker stopped [INFO][Bot #1][08/07 02:08:43 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][08/07 02:08:44 PM]: INFO: Setting PROTECT_FROM_MELEE to false [INFO][Bot #1][08/07 02:08:48 PM]: DEBUG: InteractionEvent has timed out [2000ms] [INFO][Bot #1][08/07 02:08:49 PM]: DEBUG: Next target: Verac the Defiled [INFO][Bot #1][08/07 02:08:57 PM]: DEBUG: Going to search tomb [INFO][Bot #1][08/07 02:09:01 PM]: DEBUG: AnimationTracker started [INFO][Bot #1][08/07 02:09:01 PM]: DEBUG: Combat started [ERROR][08/07 02:09:02 PM]: Uncaught exception! java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m22(Native Method) at client.iRn.getAnimation(Unknown Source) at org.osbot.rs07.api.model.Character.getAnimation(ef:134) at frostbarrow.b.c.nul.K(vb:130) at frostbarrow.b.c.nul.K(vb:161) at frostbarrow.b.c.Con.run(vb:66) at java.util.TimerThread.mainLoop(Unknown Source) at java.util.TimerThread.run(Unknown Source) [INFO][Bot #1][08/07 02:09:13 PM]: FAILSAFE: No combat animations detected [INFO][Bot #1][08/07 02:09:13 PM]: DEBUG: AnimationTracker stopped [INFO][Bot #1][08/07 02:09:14 PM]: INFO: Setting PROTECT_FROM_MELEE to false [INFO][Bot #1][08/07 02:09:18 PM]: DEBUG: Next target: Verac the Defiled [INFO][Bot #1][08/07 02:09:23 PM]: DEBUG: Going to search tomb [INFO][Bot #1][08/07 02:09:28 PM]: DEBUG: AnimationTracker started [INFO][Bot #1][08/07 02:09:28 PM]: DEBUG: Combat started [ERROR][08/07 02:09:28 PM]: Uncaught exception! java.lang.RuntimeException: Internal: No local storage at client.nat.stream.Stream.m22(Native Method) at client.iRn.getAnimation(Unknown Source) at org.osbot.rs07.api.model.Character.getAnimation(ef:134) at frostbarrow.b.c.nul.K(vb:130) at frostbarrow.b.c.nul.K(vb:161) at frostbarrow.b.c.Con.run(vb:66) at java.util.TimerThread.mainLoop(Unknown Source) at java.util.TimerThread.run(Unknown Source) [INFO][Bot #1][08/07 02:09:39 PM]: FAILSAFE: No combat animations detected [INFO][Bot #1][08/07 02:09:39 PM]: DEBUG: AnimationTracker stopped [INFO][Bot #1][08/07 02:09:41 PM]: INFO: Setting PROTECT_FROM_MELEE to false [ERROR][08/07 02:09:43 PM]: Uncaught exception! java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.addWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.processWorkerExit(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][08/07 02:09:45 PM]: DEBUG: Next target: Verac the Defiled [ERROR][08/07 02:09:51 PM]: Uncaught exception! java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.addWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.processWorkerExit(Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) [INFO][Bot #1][08/07 02:09:52 PM]: DEBUG: Going to search tomb [INFO][Bot #1][08/07 02:09:56 PM]: DEBUG: InteractionEvent has timed out [3000ms] [INFO][Bot #1][08/07 02:09:59 PM]: DEBUG: AnimationTracker started [ERROR][Bot #1][08/07 02:09:59 PM]: Error in bot executor! java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Unknown Source) at java.util.Timer.<init>(Unknown Source) at java.util.Timer.<init>(Unknown Source) at frostbarrow.b.c.nul.K(vb:116) at frostbarrow.e.COM2.G(pc:606) at frostbarrow.e.COM2.H(pc:18) at frostbarrow.FrostBarrow.onLoop(hd:204) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ug:239) at java.lang.Thread.run(Unknown Source) Is your PC running out of memory? Also does this only happen in mirror mode?
August 11, 20169 yr same thing happened to me today. Luckily it was a 2 day. one day ban for me..... not perm. but still sucks. Got banned using the script today, only ran it 3-4 hours a day for 3 days i've had the script and today 20 mins after starting it, i got banned same.
August 16, 20169 yr When I try to start the script, it just logs off. What's wrong? Make sure you're starting the script AT barrows
August 16, 20169 yr Make sure you're starting the script AT barrows It does one chest fine but goes to the bank, banks the loot and logs off. Any suggestions?
August 16, 20169 yr Author It does one chest fine but goes to the bank, banks the loot and logs off. Any suggestions? 3. Client logger If you experience the script simply stopping / logging out, the reason for doing so is most likely that you're missing supplies or equipment. Whatever the reason, you can read the details about why the script has stopped in the client logger (Settings -> show logger). Alternatively you can read it in the script logs (OSbot\Data\FrostBarrows\Logs\)
August 17, 20169 yr Everythings fine now, but it goes to into the karils tomb at the beginning of every one, sets the karil quick prayers and goes to dharok (which is what I have as first in the order). Here's the logger text: [iNFO][bot #1][08/17 01:30:08 PM]: DEBUG: Setting state: Bank close [iNFO][bot #1][08/17 01:30:12 PM]: INFO: Finished organizing [iNFO][bot #1][08/17 01:30:16 PM]: INFO: Arrived at barrows [iNFO][bot #1][08/17 01:30:16 PM]: INFO: KC = 5; Skipping to TunnelSolver [iNFO][bot #1][08/17 01:30:40 PM]: WARNING: Should not be in TunnelSolver state. Correcting [iNFO][bot #1][08/17 01:30:40 PM]: DEBUG: Initializing kill order [iNFO][bot #1][08/17 01:30:41 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][08/17 01:30:43 PM]: DEBUG: Exit tomb.. Is this a bug?
August 17, 20169 yr Everythings fine now, but it goes to into the karils tomb at the beginning of every one, sets the karil quick prayers and goes to dharok (which is what I have as first in the order). Here's the logger text: [iNFO][bot #1][08/17 01:30:08 PM]: DEBUG: Setting state: Bank close [iNFO][bot #1][08/17 01:30:12 PM]: INFO: Finished organizing [iNFO][bot #1][08/17 01:30:16 PM]: INFO: Arrived at barrows [iNFO][bot #1][08/17 01:30:16 PM]: INFO: KC = 5; Skipping to TunnelSolver [iNFO][bot #1][08/17 01:30:40 PM]: WARNING: Should not be in TunnelSolver state. Correcting [iNFO][bot #1][08/17 01:30:40 PM]: DEBUG: Initializing kill order [iNFO][bot #1][08/17 01:30:41 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][08/17 01:30:43 PM]: DEBUG: Exit tomb.. Is this a bug? I believe it is updating it's KC/Brother KC to see which tomb it needs to go to for the tunnel which is why it preps for the tunnel it goes in then updates to the correct tunnel.
August 19, 20169 yr Everythings fine now, but it goes to into the karils tomb at the beginning of every one, sets the karil quick prayers and goes to dharok (which is what I have as first in the order). Here's the logger text: [iNFO][bot #1][08/17 01:30:08 PM]: DEBUG: Setting state: Bank close [iNFO][bot #1][08/17 01:30:12 PM]: INFO: Finished organizing [iNFO][bot #1][08/17 01:30:16 PM]: INFO: Arrived at barrows [iNFO][bot #1][08/17 01:30:16 PM]: INFO: KC = 5; Skipping to TunnelSolver [iNFO][bot #1][08/17 01:30:40 PM]: WARNING: Should not be in TunnelSolver state. Correcting [iNFO][bot #1][08/17 01:30:40 PM]: DEBUG: Initializing kill order [iNFO][bot #1][08/17 01:30:41 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][08/17 01:30:43 PM]: DEBUG: Exit tomb.. Is this a bug? Seen this start happening if you leave the tunnel to bank before looting chest, every run after that it goes to start that tunnel again and then once it goes in to the tomb figures out it's on a new round and starts where it's supposed to. Bit annoying if it does happen but an easy fix is just figure out how many runs you can do every single trip without having to bank and don't set it any higher. That way it will never have to bank after killing the 5 and entering tunnel
August 19, 20169 yr Could I get a trial? Very interested in this script, have to choose between this script and a tabmaker!
August 19, 20169 yr Blocked permission: ("java.io.FilePermission" "/home/OSBot/data/FrostBarrows/Logs" "read") It just closes after i start it. Im on linux btw, not sure what the problem is.
August 19, 20169 yr Author Blocked permission: ("java.io.FilePermission" "/home/OSBot/data/FrostBarrows/Logs" "read") It just closes after i start it. Im on linux btw, not sure what the problem is. Is /home/OSBot/ not where your OSBot installation is located?
August 19, 20169 yr I think it is but i cant find the frost barrows folder.. As I said I'm using ubuntu so everything is really hard for me to understand.
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