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Fruity Barrows (Frost Barrows)


FrostBug

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Figured out how you do it but didn't fix anything

 

Not sure then; I don't know much about windows 10 since I haven't upgraded yet.

Are any other windows 10 users experiencing similar text scaling issues?

 

In any case, I've committed a fix that allows vertical scrollbars if the content for some reason does not fit. It will be live as soon as the SDN manager sees and updates it.

 

For the sake of comparison, this is the default UI:

f864dd94fed32fcc7b6c545a719b7676.png

 

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Hello Frost,

 

I've noticed an issue with the banking. When I use Clan wars and it banks, the script freezes once it draws the potions from the bank and combines them. It just get stuck there EVERYTIME. Not sure how to fix this issues.

 

 

Thanks,

Thegig2

 

Open the client logger before starting, and lmk what gets logged please

 

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[iNFO][bot #1][02/24 08:36:42 PM]: DEBUG: Next target: Guthan the Infested

[iNFO][bot #1][02/24 08:36:54 PM]: DEBUG: Going to search tomb

[iNFO][bot #1][02/24 08:36:55 PM]: INFO: Setting PROTECT_FROM_MELEE to true

[iNFO][bot #1][02/24 08:36:59 PM]: DEBUG: AnimationTracker started

[iNFO][bot #1][02/24 08:36:59 PM]: DEBUG: Combat started

[iNFO][bot #1][02/24 08:37:16 PM]: DEBUG: Exiting tomb [1]

[iNFO][bot #1][02/24 08:37:16 PM]: DEBUG: AnimationTracker stopped

[iNFO][bot #1][02/24 08:37:16 PM]: DEBUG: Anti-stuck camera rotation

[iNFO][bot #1][02/24 08:37:18 PM]: INFO: Setting PROTECT_FROM_MELEE to false

[iNFO][bot #1][02/24 08:37:21 PM]: DEBUG: Next target: Karil the Tainted

[iNFO][bot #1][02/24 08:37:28 PM]: DEBUG: Going to search tomb

[iNFO][bot #1][02/24 08:37:30 PM]: INFO: Setting PROTECT_FROM_MISSILES to true

[iNFO][bot #1][02/24 08:37:32 PM]: INFO: Setting PROTECT_FROM_MISSILES to true

[iNFO][bot #1][02/24 08:37:35 PM]: INFO: Setting PROTECT_FROM_MISSILES to true

[iNFO][bot #1][02/24 08:37:35 PM]: DEBUG: AnimationTracker started

[iNFO][bot #1][02/24 08:37:35 PM]: DEBUG: Combat started

[iNFO][bot #1][02/24 08:37:35 PM]: DEBUG: Targeting enemy

[iNFO][bot #1][02/24 08:37:38 PM]: DEBUG: Targeting enemy

[iNFO][bot #1][02/24 08:37:42 PM]: DEBUG: Restoring prayer

[iNFO][bot #1][02/24 08:38:11 PM]: DEBUG: Exiting tomb [1]

[iNFO][bot #1][02/24 08:38:11 PM]: DEBUG: AnimationTracker stopped

[iNFO][bot #1][02/24 08:38:11 PM]: DEBUG: Anti-stuck camera rotation

[iNFO][bot #1][02/24 08:38:13 PM]: INFO: Setting PROTECT_FROM_MISSILES to false

[iNFO][bot #1][02/24 08:38:16 PM]: DEBUG: Next target: Ahrim the Blighted

[iNFO][bot #1][02/24 08:38:17 PM]: DEBUG: Swapping to item: Dragon scimitar

[iNFO][bot #1][02/24 08:38:31 PM]: DEBUG: Going to search tomb

[iNFO][bot #1][02/24 08:38:35 PM]: DEBUG: AnimationTracker started

[iNFO][bot #1][02/24 08:38:35 PM]: DEBUG: Combat started

[iNFO][bot #1][02/24 08:38:35 PM]: DEBUG: Preparing special attack

[iNFO][bot #1][02/24 08:38:49 PM]: DEBUG: Restoring prayer

[iNFO][bot #1][02/24 08:39:08 PM]: DEBUG: Preparing special attack

[iNFO][bot #1][02/24 08:39:10 PM]: DEBUG: Exiting tomb [1]

[iNFO][bot #1][02/24 08:39:10 PM]: DEBUG: AnimationTracker stopped

[iNFO][bot #1][02/24 08:39:12 PM]: INFO: Setting INCREDIBLE_REFLEXES to false

[iNFO][bot #1][02/24 08:39:13 PM]: INFO: Setting PROTECT_FROM_MAGIC to false

[iNFO][bot #1][02/24 08:39:15 PM]: DEBUG: Next target: Dharok the Wretched

[iNFO][bot #1][02/24 08:39:18 PM]: DEBUG: Swapping to item: Trident of the seas

[iNFO][bot #1][02/24 08:39:24 PM]: DEBUG: Going to search tomb

[iNFO][bot #1][02/24 08:39:24 PM]: DEBUG: Regress to tomb entry

[iNFO][bot #1][02/24 08:39:24 PM]: DEBUG: Going to search tomb

[iNFO][bot #1][02/24 08:39:26 PM]: INFO: Setting PROTECT_FROM_MELEE to true

[iNFO][bot #1][02/24 08:39:30 PM]: DEBUG: AnimationTracker started

[iNFO][bot #1][02/24 08:39:30 PM]: DEBUG: Combat started

[iNFO][bot #1][02/24 08:39:30 PM]: DEBUG: Targeting enemy

[iNFO][bot #1][02/24 08:39:38 PM]: DEBUG: Restoring prayer

[iNFO][bot #1][02/24 08:39:52 PM]: DEBUG: Exiting tomb [1]

[iNFO][bot #1][02/24 08:39:52 PM]: DEBUG: AnimationTracker stopped

[iNFO][bot #1][02/24 08:39:52 PM]: DEBUG: Anti-stuck camera rotation

[iNFO][bot #1][02/24 08:39:54 PM]: INFO: Setting PROTECT_FROM_MELEE to false

[iNFO][bot #1][02/24 08:39:57 PM]: DEBUG: Next target: Torag the Corrupted

[iNFO][bot #1][02/24 08:40:11 PM]: DEBUG: Going to search tomb

[iNFO][bot #1][02/24 08:40:11 PM]: INFO: Setting PROTECT_FROM_MELEE to true

[iNFO][bot #1][02/24 08:40:16 PM]: DEBUG: AnimationTracker started

[iNFO][bot #1][02/24 08:40:16 PM]: DEBUG: Combat started

[iNFO][bot #1][02/24 08:40:38 PM]: DEBUG: Restoring prayer

[iNFO][bot #1][02/24 08:40:39 PM]: DEBUG: Exiting tomb [1]

[iNFO][bot #1][02/24 08:40:39 PM]: DEBUG: AnimationTracker stopped

[iNFO][bot #1][02/24 08:40:40 PM]: INFO: Setting PROTECT_FROM_MELEE to false

[iNFO][bot #1][02/24 08:40:58 PM]: DEBUG: InteractionEvent has timed out [3000ms]

[iNFO][bot #1][02/24 08:41:05 PM]: DEBUG: Continue pending

[iNFO][bot #1][02/24 08:41:06 PM]: DEBUG: Continue pending

[iNFO][bot #1][02/24 08:41:06 PM]: DEBUG: Continue pending

[iNFO][bot #1][02/24 08:41:07 PM]: DEBUG: Option pending

[iNFO][bot #1][02/24 08:41:07 PM]: DEBUG: Continue pending

[iNFO][bot #1][02/24 08:41:08 PM]: DEBUG: In tunnels

[iNFO][bot #1][02/24 08:41:08 PM]: DEBUG: Disabling auto retaliate

[ERROR][bot #1][02/24 08:41:09 PM]: Error in script executor!

java.lang.NullPointerException

at org.osbot.rs07.api.Tabs.open(sj:240)

at org.osbot.rs07.api.Combat.toggleAutoRetaliate(tk:85)

at frostbarrow.e.aUx.e(rc:889)

at frostbarrow.e.aUx.B(rc:883)

at frostbarrow.e.aUx.H(rc:26)

at frostbarrow.FrostBarrow.onLoop(md:220)

at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(ig:99)

at java.lang.Thread.run(Unknown Source)

[iNFO][bot #1][02/24 08:41:13 PM]: DEBUG: Rotating to door

[iNFO][bot #1][02/24 08:41:19 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:19 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:19 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:20 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:20 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:20 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:20 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:20 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:20 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:20 PM]: DEBUG: Interacting with puzzle door..

[iNFO][bot #1][02/24 08:41:24 PM]: DEBUG: Puzzle interface is up! Interacting

[iNFO][bot #1][02/24 08:41:26 PM]: INFO: Puzzle solved successfully

[iNFO][bot #1][02/24 08:41:39 PM]: DEBUG: TargetTracker started

[iNFO][bot #1][02/24 08:41:50 PM]: DEBUG: Eating

[iNFO][bot #1][02/24 08:41:53 PM]: DEBUG: Eating

[iNFO][bot #1][02/24 08:41:57 PM]: DEBUG: Eating

[iNFO][bot #1][02/24 08:42:06 PM]: DEBUG: TargetTracker stopped

[iNFO][bot #1][02/24 08:42:09 PM]: DEBUG: Anti-stuck camera rotation

[iNFO][bot #1][02/24 08:42:12 PM]: INFO: Chest has been looted

[iNFO][bot #1][02/24 08:42:12 PM]: DEBUG: Closing loot widget

[iNFO][bot #1][02/24 08:42:16 PM]: INFO: Loot registered: 527x Mind rune

[iNFO][bot #1][02/24 08:42:16 PM]: INFO: Loot registered: 275x Chaos rune

[iNFO][bot #1][02/24 08:42:16 PM]: INFO: Loot registered: 960x Coins

[iNFO][bot #1][02/24 08:42:16 PM]: DEBUG: Submitted lookup of item: Verac's brassard

[iNFO][bot #1][02/24 08:42:16 PM]: DEBUG: Chest has been looted

[iNFO][bot #1][02/24 08:42:21 PM]: INFO: Loot registered: 1x Verac's brassard

[iNFO][bot #1][02/24 08:43:16 PM]: DEBUG: Reached lumbridge bank

[iNFO][bot #1][02/24 08:43:18 PM]: DEBUG: Checking trident

[iNFO][bot #1][02/24 08:43:21 PM]: DEBUG: Trident has 822 charges left.

[iNFO][bot #1][02/24 08:43:21 PM]: DEBUG: Trident has 822 charges left.

[iNFO][bot #1][02/24 08:43:21 PM]: DEBUG: Opening bank..

[iNFO][bot #1][02/24 08:43:23 PM]: DEBUG: Item: Mind rune

[iNFO][bot #1][02/24 08:43:24 PM]: DEBUG: Item: Chaos rune

[iNFO][bot #1][02/24 08:43:25 PM]: DEBUG: Item: Coins

[iNFO][bot #1][02/24 08:43:27 PM]: DEBUG: Item: Verac's brassard

[iNFO][bot #1][02/24 08:43:28 PM]: DEBUG: Item: Vial

[iNFO][bot #1][02/24 08:43:28 PM]: DEBUG: Item: Death rune

[iNFO][bot #1][02/24 08:43:30 PM]: DEBUG: Item: Dharok's platebody

[iNFO][bot #1][02/24 08:43:40 PM]: DEBUG: Withdrawing food

[iNFO][bot #1][02/24 08:43:44 PM]: DEBUG: Setting state: Bank close

[iNFO][bot #1][02/24 08:43:44 PM]: INFO: Health restoration required

[iNFO][bot #1][02/24 08:43:46 PM]: INFO: Health restored

[iNFO][bot #1][02/24 08:43:46 PM]: DEBUG: Opening bank..

[iNFO][bot #1][02/24 08:43:48 PM]: DEBUG: Withdrawing food

[iNFO][bot #1][02/24 08:43:54 PM]: DEBUG: Setting state: Bank close

[iNFO][bot #1][02/24 08:43:55 PM]: INFO: Finished organizing

[iNFO][bot #1][02/24 08:48:18 PM]: FAILSAFE: No movement for 5 minutes

[iNFO][bot #1][02/24 08:48:18 PM]: FAILSAFE: Stopping script

[iNFO][bot #1][02/24 08:48:21 PM]: Terminating script FrostBarrows...

[iNFO][bot #1][02/24 08:48:23 PM]: Progress submitted

[iNFO][bot #1][02/24 08:48:23 PM]: Script FrostBarrows has exited!

 

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After banking I noticed it doesn't like to click the quest tab, so when i click it myself it works right away. So something within the mechanic after banking and getting inventory to click on the quest tab to go to the mini-game telle.

 

You need a hotkey assigned for the quest tab, like noted in the guide 'starting the script' on the first post ;)

 

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