frontpage Posted October 11, 2016 Share Posted October 11, 2016 Why is it going this? @@FrostBug https://gyazo.com/b6ce1949371184da197d907533782497 Quote Link to comment Share on other sites More sharing options...
FrostBug Posted October 11, 2016 Author Share Posted October 11, 2016 Got to say.. this script is amazing.. Once the setup is done, everything runs fine Possible to make opening the chest smoother? The bot always walks around the chest before opening it (like make it click on the chest once it enters the room instead of the floor near the chest) That will probably be the next thing I update Why is it going this? @@FrostBug https://gyazo.com/b6ce1949371184da197d907533782497 Because you didn't read the first post or the client logger Start the script at barrows or the bank used in your chosen route 1 Quote Link to comment Share on other sites More sharing options...
The Hero of Time Posted October 11, 2016 Share Posted October 11, 2016 That will probably be the next thing I update Because you didn't read the first post or the client logger never ever gets old Quote Link to comment Share on other sites More sharing options...
J0nathan Posted October 14, 2016 Share Posted October 14, 2016 not ssure what happen but once i got into the tunnel my guy stops moving Quote Link to comment Share on other sites More sharing options...
FrostBug Posted October 14, 2016 Author Share Posted October 14, 2016 not ssure what happen but once i got into the tunnel my guy stops moving What's in the logger? Quote Link to comment Share on other sites More sharing options...
slipt Posted October 14, 2016 Share Posted October 14, 2016 What's in the logger? Same issue here only started happening today, it goes to the tunnel and turns off auto then just stands there. seems to be a problem with doors or something? because i went to walk it myself to finish the run and it will click to the center of each room as i go but then stops instead of clicking doors Quote Link to comment Share on other sites More sharing options...
coollihen3 Posted October 15, 2016 Share Posted October 15, 2016 @@FrostBug It's been 2 days, and it's very troublesome ,it goes to the tunnel and turns off auto then just stands there. seems to be a problem with doors or something? because i went to walk it myself to finish the run and it will click to the center of each room as i go but then stops instead of clicking doors。 All people are such a problem! t #1][10/15 11:19:35 上午]: DEBUG: Continue pending DEBUG: Continue pending DEBUG: Continue pending DEBUG: Option pending DEBUG: Continue pending DEBUG: Continue pending DEBUG: In tunnels DEBUG: Disabling auto retaliate Quote Link to comment Share on other sites More sharing options...
FrostBug Posted October 15, 2016 Author Share Posted October 15, 2016 Alright, I'll have a look at it today Quote Link to comment Share on other sites More sharing options...
FrostBug Posted October 15, 2016 Author Share Posted October 15, 2016 Same issue here only started happening today, it goes to the tunnel and turns off auto then just stands there. seems to be a problem with doors or something? because i went to walk it myself to finish the run and it will click to the center of each room as i go but then stops instead of clicking doors @@FrostBug It's been 2 days, and it's very troublesome ,it goes to the tunnel and turns off auto then just stands there. seems to be a problem with doors or something? because i went to walk it myself to finish the run and it will click to the center of each room as i go but then stops instead of clicking doors。 All people are such a problem! t #1][10/15 11:19:35 上午]: DEBUG: Continue pending DEBUG: Continue pending DEBUG: Continue pending DEBUG: Option pending DEBUG: Continue pending DEBUG: Continue pending DEBUG: In tunnels DEBUG: Disabling auto retaliate Just did a few runs and can't reproduce the problem Can you provide more info? - Are you using mirror mode (if so; does it happen for you with the standard client as well?) - Does it happen every time? - Does it still draw the shortest route to center chamber on the minimap? Quote Link to comment Share on other sites More sharing options...
slipt Posted October 15, 2016 Share Posted October 15, 2016 (edited) Just did a few runs and can't reproduce the problem Can you provide more info? - Are you using mirror mode (if so; does it happen for you with the standard client as well?) - Does it happen every time? - Does it still draw the shortest route to center chamber on the minimap? standard client only tried once since someone else reported it; was just getting log for you yea it still showed route i'm assuming it was a client issue (2.4.91) about to update to 2.4.95 and try again i'll edit with result edit: working fine again Edited October 15, 2016 by slipt 1 Quote Link to comment Share on other sites More sharing options...
K9 Squad Posted October 15, 2016 Share Posted October 15, 2016 (edited) A 70/70/70 meowing using veracs still efficient for this? Edit: the post Above got autocorrected from iPhone lolol so gonna leave it like that. But is 70/70/70 meleeing with veracs still efficient for this? Edited October 15, 2016 by K9 Squad Quote Link to comment Share on other sites More sharing options...
MustBeNice Posted October 15, 2016 Share Posted October 15, 2016 Can I get a trial? KAPPA ) Quote Link to comment Share on other sites More sharing options...
slipt Posted October 15, 2016 Share Posted October 15, 2016 (edited) Did about 4 chests then found it stuck in a corner room of tunnels [INFO][Bot #1][10/15 02:35:32 PM]: DEBUG: Swapping to item: Abyssal whip [INFO][Bot #1][10/15 02:35:32 PM]: DEBUG: Swapping to item: Dragon defender [INFO][Bot #1][10/15 02:35:37 PM]: WARNING: No longer on correct mount; Reverting state [INFO][Bot #1][10/15 02:35:44 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:46 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:46 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:47 PM]: DEBUG: Option pending [INFO][Bot #1][10/15 02:35:47 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: In tunnels [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: Rotating to door [INFO][Bot #1][10/15 02:35:54 PM]: DEBUG: Approaching.. 3540, 9721 [INFO][Bot #1][10/15 02:35:55 PM]: DEBUG: Approaching.. 3543, 9722 [INFO][Bot #1][10/15 02:35:55 PM]: DEBUG: Moving cam to position (cPitch: 22, minPitch: 22) [INFO][Bot #1][10/15 02:35:57 PM]: DEBUG: Approaching.. 3548, 9721 [INFO][Bot #1][10/15 02:35:59 PM]: DEBUG: Approaching.. 3550, 9721 [INFO][Bot #1][10/15 02:36:00 PM]: DEBUG: Approaching.. 3556, 9722 [INFO][Bot #1][10/15 02:36:01 PM]: DEBUG: Approaching.. 3560, 9722 [INFO][Bot #1][10/15 02:36:03 PM]: DEBUG: Approaching.. 3562, 9722 [INFO][Bot #1][10/15 02:36:04 PM]: DEBUG: Approaching.. 3567, 9721 [INFO][Bot #1][10/15 02:36:10 PM]: DEBUG: Approaching.. 3568, 9711 [INFO][Bot #1][10/15 02:36:10 PM]: DEBUG: Moving cam to position (cPitch: 22, minPitch: 22) [INFO][Bot #1][10/15 02:36:12 PM]: DEBUG: Approaching.. 3568, 9711 [INFO][Bot #1][10/15 02:36:20 PM]: DEBUG: TargetTracker started [INFO][Bot #1][10/15 02:36:21 PM]: WARNING: Incorrect gear identified; Changing [INFO][Bot #1][10/15 02:36:21 PM]: DEBUG: Swapping to item: Trident of the seas [INFO][Bot #1][10/15 02:36:21 PM]: DEBUG: Swapping to item: Book of darkness [INFO][Bot #1][10/15 02:36:53 PM]: DEBUG: TargetTracker stopped [INFO][Bot #1][10/15 02:36:53 PM]: DEBUG: Swapping to item: Abyssal whip [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Swapping to item: Dragon defender [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Approaching.. 3568, 9694 [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/15 02:36:57 PM]: DEBUG: Approaching.. 3568, 9694 [INFO][Bot #1][10/15 02:37:05 PM]: DEBUG: Approaching.. 3568, 9677 [INFO][Bot #1][10/15 02:37:16 PM]: DEBUG: Approaching.. 3551, 9677 [INFO][Bot #1][10/15 02:37:18 PM]: DEBUG: Approaching.. 3551, 9677 [INFO][Bot #1][10/15 02:37:26 PM]: DEBUG: Approaching.. 3534, 9677 haven't seen this happen before but it was stuck for 30~ minutes banking and returning to get stuck edit: standard client 2.4.95 seems to maybe have something to do with camera angle? hard to tell ..probably another client issue but maybe you can get it to happen and/or find a fix Edited October 15, 2016 by slipt Quote Link to comment Share on other sites More sharing options...
FrostBug Posted October 16, 2016 Author Share Posted October 16, 2016 A 70/70/70 meowing using veracs still efficient for this? Edit: the post Above got autocorrected from iPhone lolol so gonna leave it like that. But is 70/70/70 meleeing with veracs still efficient for this? meowing with veracs is as efficient as it has always been, tho there are much more efficient ways with magic. Can I get a trial? KAPPA ) You already had one m7 Did about 4 chests then found it stuck in a corner room of tunnels [INFO][Bot #1][10/15 02:35:32 PM]: DEBUG: Swapping to item: Abyssal whip [INFO][Bot #1][10/15 02:35:32 PM]: DEBUG: Swapping to item: Dragon defender [INFO][Bot #1][10/15 02:35:37 PM]: WARNING: No longer on correct mount; Reverting state [INFO][Bot #1][10/15 02:35:44 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:46 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:46 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:47 PM]: DEBUG: Option pending [INFO][Bot #1][10/15 02:35:47 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: In tunnels [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: Rotating to door [INFO][Bot #1][10/15 02:35:54 PM]: DEBUG: Approaching.. 3540, 9721 [INFO][Bot #1][10/15 02:35:55 PM]: DEBUG: Approaching.. 3543, 9722 [INFO][Bot #1][10/15 02:35:55 PM]: DEBUG: Moving cam to position (cPitch: 22, minPitch: 22) [INFO][Bot #1][10/15 02:35:57 PM]: DEBUG: Approaching.. 3548, 9721 [INFO][Bot #1][10/15 02:35:59 PM]: DEBUG: Approaching.. 3550, 9721 [INFO][Bot #1][10/15 02:36:00 PM]: DEBUG: Approaching.. 3556, 9722 [INFO][Bot #1][10/15 02:36:01 PM]: DEBUG: Approaching.. 3560, 9722 [INFO][Bot #1][10/15 02:36:03 PM]: DEBUG: Approaching.. 3562, 9722 [INFO][Bot #1][10/15 02:36:04 PM]: DEBUG: Approaching.. 3567, 9721 [INFO][Bot #1][10/15 02:36:10 PM]: DEBUG: Approaching.. 3568, 9711 [INFO][Bot #1][10/15 02:36:10 PM]: DEBUG: Moving cam to position (cPitch: 22, minPitch: 22) [INFO][Bot #1][10/15 02:36:12 PM]: DEBUG: Approaching.. 3568, 9711 [INFO][Bot #1][10/15 02:36:20 PM]: DEBUG: TargetTracker started [INFO][Bot #1][10/15 02:36:21 PM]: WARNING: Incorrect gear identified; Changing [INFO][Bot #1][10/15 02:36:21 PM]: DEBUG: Swapping to item: Trident of the seas [INFO][Bot #1][10/15 02:36:21 PM]: DEBUG: Swapping to item: Book of darkness [INFO][Bot #1][10/15 02:36:53 PM]: DEBUG: TargetTracker stopped [INFO][Bot #1][10/15 02:36:53 PM]: DEBUG: Swapping to item: Abyssal whip [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Swapping to item: Dragon defender [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Approaching.. 3568, 9694 [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/15 02:36:57 PM]: DEBUG: Approaching.. 3568, 9694 [INFO][Bot #1][10/15 02:37:05 PM]: DEBUG: Approaching.. 3568, 9677 [INFO][Bot #1][10/15 02:37:16 PM]: DEBUG: Approaching.. 3551, 9677 [INFO][Bot #1][10/15 02:37:18 PM]: DEBUG: Approaching.. 3551, 9677 [INFO][Bot #1][10/15 02:37:26 PM]: DEBUG: Approaching.. 3534, 9677 haven't seen this happen before but it was stuck for 30~ minutes banking and returning to get stuck edit: standard client 2.4.95 seems to maybe have something to do with camera angle? hard to tell ..probably another client issue but maybe you can get it to happen and/or find a fix A failsafe kicks in after 5 minutes of no movement; so getting stuck for 30 minutes seems strange. Can I see the full log file? Btw. do you mean the long corridors connecting the corner rooms? Quote Link to comment Share on other sites More sharing options...
K9 Squad Posted October 16, 2016 Share Posted October 16, 2016 Wouldn't it be more profit rather than spending money on the trident? Quote Link to comment Share on other sites More sharing options...