December 29, 20232 yr Author 13 hours ago, Botboi7 said: equips ring of dueling so no way to have any other ring in that slot, takes the lowest potion dose in bank first, sometimes prays wrong prayer, when 2 spiders spawn it only prioritises mage spider then ignores the melee spider (only kill it due to auto retaliate if you're lucky), clicks on spider when its not even seen on the camera, sometimes does not even take the right equipment, cant even get 2 kills in a single trip. overall it just feels like a lazy unfinished script that definitely is not worth its price, $5 should be the maximum you should pay for this script and that is been very generous, tbh this shouldn't be on the official script list, 2/10 Send me a msg on discord with screenshots of your settings, no one else has reported these issues. It's more efficient to ignore the melee spider Edited December 29, 20232 yr by skillerkidos1
December 29, 20232 yr Have you been able to add supersets? Would love to buy the script but the herblor requirement of 90 for Ironman to get super combat potions is very high
December 29, 20232 yr Author 5 hours ago, zgjf said: Have you been able to add supersets? Would love to buy the script but the herblor requirement of 90 for Ironman to get super combat potions is very high Not yet pretty busy during the holidays with family but after the holidays its on the top of my list
December 30, 20232 yr 19 hours ago, skillerkidos1 said: Not yet pretty busy during the holidays with family but after the holidays its on the top of my list Happy holidays
January 2, 20242 yr heya dude, The script gets stuck on "killing mage spider" evry so often and then it just stands there getting owned by sarachnis even re-starting it doesnt fix it, still stuck on kill mage spider when it first enters the room
January 2, 20242 yr Author 32 minutes ago, lilsean1992 said: heya dude, The script gets stuck on "killing mage spider" evry so often and then it just stands there getting owned by sarachnis even re-starting it doesnt fix it, still stuck on kill mage spider when it first enters the room Need to have auto retaliate enabled Join my discord and send me the log if that is not the issue
January 20, 20242 yr Author 1 hour ago, jo3notexotic said: Hey can I get a refund on both your KO sarachnis and your KO crazy archaeologist? literally neither work. Ive tried everything trying to get both to work. But the crazy archaeologist gets stuck trying to drink from the fountain in the ferox enclave, and the sarachnis one I start, it tries to change the game clients zoom, and it just gets stuck there everytime. Really dissapointing as i got osbot and these scripts after hearing how fantastic it is, just to have them not function correctly. Their disfunction i fear would get me banned right away. Hey add me on discord they are both working and have 12+hr run times
February 24, 20241 yr hey! just bought and am running this now. it's been running great for 2 hours. it's a tad clunky on switches but it consistently gets kills. one major complaint I have is that it does not disable overhead prayers if it teleports mid kill. ferox is busy, an account teleing back every 15-20 min with overheads active every time is a bit of a red flag. can this be fixed?
February 24, 20241 yr Author 4 hours ago, warmachine said: hey! just bought and am running this now. it's been running great for 2 hours. it's a tad clunky on switches but it consistently gets kills. one major complaint I have is that it does not disable overhead prayers if it teleports mid kill. ferox is busy, an account teleing back every 15-20 min with overheads active every time is a bit of a red flag. can this be fixed? Yes ill push a fix right now
February 25, 20241 yr Fix worked. So next up after running it and watching it for 12+ hours now, when the mage spider spawns and the player goes to attack, after it kills the first spider the prayer switches get a little funky. sometimes it won't switch to pray melee at all, others it is delayed to one hit before the "hssss" then immedietly switches back to range. Also, a nice QOL feature for higher level botters would be an option to ignore the mage spiders completely as with high def and mage def they barely hit.
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