NOVTECLOL Posted September 13, 2013 Posted September 13, 2013 Sorry, I'm new here and not too sure where this goes... Working on my first.script, and want to know how to add in anti ban (or if theres.one everyone uses) as well as a.random event solver. Any help is greatly appreciated!
PeterGriffin Posted September 13, 2013 Posted September 13, 2013 random events are part of the client i think
True Scripts Posted September 13, 2013 Posted September 13, 2013 (edited) There are a few good examples of antiban under the scripting resources / snipets. As for randoms they are handled by the client, the script is paused, client will solve random, script is resumed. Edited September 13, 2013 by miles7191
Mysteryy Posted September 13, 2013 Posted September 13, 2013 (edited) For randoms, dont worry about it. The client handles them. For anti ban it is intuitive. Add things that you do when you play. The whole point of anti ban is to do human like things. Check friends list, check skills, rotate screen up down and side to side etc. Edited September 13, 2013 by Mysteryy
NOVTECLOL Posted September 13, 2013 Author Posted September 13, 2013 For randoms, dont worry about it. The client handles them. For anti ban it is intuitive. Add things that you do when you play. The whole point of anti ban is to do human like things. Check friends list, check skills, rotate screen up down and side to side etc. Thanks everybody. ^i understand tge point of anti ban, I just don't know the coding to implement it):
NOVTECLOL Posted September 13, 2013 Author Posted September 13, 2013 Looked around, I found one antiban coding for skill hover. Where would I find out different antibans? Like, examine items, etc?