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OSRS Script Factory 2.0

Featured Replies

  • Author
4 hours ago, Dimotro said:

Script is not listed on the client for me atm, haven't had a chance to try it :(

Re-added!

 

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Also, v0.26 + v0.27 are now live!! (I skipped a version)

 

v0.27:

  • Added z-plane support to Areas
  • Added manual method control
  • Fixed a lot of method formatting
  • Fixed Script Repository ordering (alphabetical)
  • Improved script performance

v0.26:

  • Added a new safety check for scripts with commented lines
  • Fixed #buyItems, #saleItems in Store to work with item ID’s
  • Fixed a substring bug if you had spaces in your code
  • Minor fixes

 

  • Author
7 minutes ago, cokecan said:

Hey could I get a trail please 😊

Done!

18 hours ago, ProjectPact said:

Done!

 I'm having same issue as other dimotro it's not showing in my script list? 

  • Author
40 minutes ago, peppermorris said:

hey could I please get a trial? ty

Done!

  • Author
12 hours ago, 4blunt2time0 said:

excellent. looks very promising. may i have trial please? also- what exactly does a trial entail?

 

10 hours ago, barrie said:

Can I trial this please. Thank you!

 

9 hours ago, throwaway112 said:

Script looks insanely useful, could i get a trial please 😀

 

All trials given :) 

@ProjectPact Any plans to add functionality for passing variables from the client? ie if any grounditem exists in an area, pass the name/coord/ge value of the item? Sorry if it's already in there, I only had time to mess around with it for an hour and couldn't see what I was looking for. 

Thanks!

  • Author
3 hours ago, peppermorris said:

@ProjectPact Any plans to add functionality for passing variables from the client? ie if any grounditem exists in an area, pass the name/coord/ge value of the item? Sorry if it's already in there, I only had time to mess around with it for an hour and couldn't see what I was looking for. 

Thanks!

Yup, ground items and area support are already in there :)

2 hours ago, ProjectPact said:

Yup, ground items and area support are already in there :)

There is a way to pick up all kinds of loot without me specifying a specific item name or item ID in the If? Sorry again 😛 just want to make sure I understand correctly.

  • Author
39 minutes ago, peppermorris said:

There is a way to pick up all kinds of loot without me specifying a specific item name or item ID in the If? Sorry again 😛 just want to make sure I understand correctly.

Right now you need to input item names

13 hours ago, ProjectPact said:

 

 

 

All trials given :) 

Fell in love with the script, just bought 👍

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