investmentideas Posted March 31, 2019 Share Posted March 31, 2019 I would like to disable the camera movement when my script walks (webwalk or walkingevent). I did see that people used interaction events, I dont think this would work? Is there a way to disable camera for the walk and then re-enable it after walk is complete? Quote Link to comment Share on other sites More sharing options...
Lordsthan Posted March 31, 2019 Share Posted March 31, 2019 WebWalkEvent.setMoveCameraDuringWalking(boolean) Quote Link to comment Share on other sites More sharing options...
investmentideas Posted March 31, 2019 Author Share Posted March 31, 2019 (edited) 55 minutes ago, Lordsthan said: WebWalkEvent.setMoveCameraDuringWalking(boolean) I tried to test the following but it still moved the camera before the walking even began. Is it possible to stop just before the walk event begins Edited March 31, 2019 by investmentideas Quote Link to comment Share on other sites More sharing options...
Lordsthan Posted March 31, 2019 Share Posted March 31, 2019 38 minutes ago, investmentideas said: I tried to test the following but it still moved the camera before the walking even began. Is it possible to stop just before the walk event begins It really depends on what you are doing. If it's an InteractionEvent, then you can also disable on it. Quote Link to comment Share on other sites More sharing options...
investmentideas Posted March 31, 2019 Author Share Posted March 31, 2019 11 minutes ago, Lordsthan said: It really depends on what you are doing. If it's an InteractionEvent, then you can also disable on it. I dont believe its an interaction event, its just a simple move from point a to point b. the number of tiles between the two points is 5 at most.. but it rotates the camera when at point a to get to point b, vice versa. I dont know why it even moves the camera considering it is so close to each other. Quote Link to comment Share on other sites More sharing options...
Lordsthan Posted March 31, 2019 Share Posted March 31, 2019 43 minutes ago, investmentideas said: I dont believe its an interaction event, its just a simple move from point a to point b. the number of tiles between the two points is 5 at most.. but it rotates the camera when at point a to get to point b, vice versa. I dont know why it even moves the camera considering it is so close to each other. You could use an InteractionEvent with a position. Quote Link to comment Share on other sites More sharing options...
investmentideas Posted March 31, 2019 Author Share Posted March 31, 2019 6 minutes ago, Lordsthan said: You could use an InteractionEvent with a position. are you able to help with that? I kind of need it to be an area rather than a position. is position the only way? Quote Link to comment Share on other sites More sharing options...
Lordsthan Posted March 31, 2019 Share Posted March 31, 2019 Just now, investmentideas said: are you able to help with that? I kind of need it to be an area rather than a position. is position the only way? PM me your discord and yes, you can only use position. Quote Link to comment Share on other sites More sharing options...