March 13, 20196 yr So in my paint, i highlight a polygon, how would I go about putting a timer on that spot for x amount of time, then clearing the polygon? I've looked through the API, and googled. The timer doesn't have to be a timer, it could be a progress bar, or just some indication of an integer's progress. logic I'm going for: //pick up item off table //draw polygon around item's spawn //visual representation of how long until item appears //clear polygon I know i could do it off of the polygon, and just have a timer, I'm just curious if I can draw inside the polygon, and how to go about it. Thanks everybody.
March 13, 20196 yr Did something similar with hunter trap positions: By getting the positions polygon (position.getPolygon(bot)) and drawing the timer a little bit north of it; changing color based on % remaining What do you mean by 'inside the polygon' ? Edited March 13, 20196 yr by FrostBug
March 13, 20196 yr Author 3 hours ago, FrostBug said: Did something similar with hunter trap positions: By getting the positions polygon (position.getPolygon(bot)) and drawing the timer a little bit north of it; changing color based on % remaining What do you mean by 'inside the polygon' ? Perfect, exactely what I was in need of. I was hoping you'd be the one to respond to this post, love me some frost scripts.
March 13, 20196 yr Author 7 hours ago, redeems said: Perfect, exactely what I was in need of. I was hoping you'd be the one to respond to this post, love me some frost scripts. Hey frost bug would it be possible for me to add you on Discord
March 14, 20196 yr 15 hours ago, redeems said: Hey frost bug would it be possible for me to add you on Discord Sure; FrostBug#2050
March 14, 20196 yr Author 11 hours ago, FrostBug said: Sure; FrostBug#2050 Sent the request, thanks man
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