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trainux

How to move the camera in search of an object?

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I am in an area cutting trees, but in a moment the camera is left in a direction where there are no trees, then it remains without doing anything.

The tree I have declared it in the following way:

final RS2Object tree = objects.closest ("Tree");

And to move the camera try the following:

Camera camera = new Camera ();
camera.toEntity (tree);

 

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Few things.

1. If you plan on using .interact, such as tree.interact("Chop"), do NOT use camera.toEntity. InteractionEvent in OSBot will handle this for you, and theres a few additional checks it will perform.

2. You're setting the tree to final and getting the closest tree. What happens when that tree is cut down and a new tree appears? This is no longer the same tree than what we started with.

Edit: Moved to Scripting Help. This was under Unofficial Scripts & Applications which this is not.

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33 minutes ago, Alek said:

Few things.

1. If you plan on using .interact, such as tree.interact("Chop"), do NOT use camera.toEntity. InteractionEvent in OSBot will handle this for you, and theres a few additional checks it will perform.

2. You're setting the tree to final and getting the closest tree. What happens when that tree is cut down and a new tree appears? This is no longer the same tree than what we started with.

Edit: Moved to Scripting Help. This was under Unofficial Scripts & Applications which this is not.

Thanks, solved.

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