January 12, 20188 yr This is the part of the code: if ((rift != null)&&(rift.isVisible())){ rift.interact("Exit-through");} This is the location, camera angle: The problem: Rift returns as visible, but doesn't interact. Occurs at exactly these conditions. Easy to reproduce, by walking away from nature rift, then stopping at spot. For some reason if you walk towards the nature rift and you stop there, then it will interact.
January 14, 20188 yr Author Am i only one experiencing this? It happens sometimes with obstacles in abyss as well. After teleportation if obstacle is slightly visible in corner, script wont interact and just stall. isVisible is working.
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