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Trapping loop - What's missing?


Ploo

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I'm looking for ideas for ways in which I can squeeze more performance out of my trapping logic.

Looking forward to seeing if the 5th trap pulls its weight. Right now, at 77 hunter:

  • 75k/hour
  • 280 chins/hour
  • 420k/hour (1500/chin)

Not interested in the swamp tar ticking trick (for now) because of the level requirements, unless of course there's an alternative with trivial skill requirements.

Edited by Ploo
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