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  • 4 weeks later...
On ‎10‎/‎8‎/‎2017 at 4:47 PM, withoutidols said:

CQuest 

Completes Rune Mysteries, Restless Ghost, and Romeo & Juliet

Works when low cpu enabled and client rendering disabled

Absolutely NO setup, no items, no problems

Averages a 30-40 minute run time

Works right off the boat!

 

Download Link

CQuest 1.04

 

Change Log

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  • 1.00
    • Initial Release
  • 1.01
    • The bot will no longer traverse by the dark wizards on its way to get Cadava Berries for Romeo & Juliet
  • 1.02
    • The script now properly ends
    • The script now walks to the grand exchange when finished with quests and then will log out.
    • In the event the bot is in combat, it should enable run. Should help with muggers, and the guards near the Draynor Prison
  • 1.03
    • Romeo and Juliet berry logic should be a lot better now
    • Shouldn't spam click coffin to place skull when its not open now
    • Slowly revising areas and paths, less web walking 
  • 1.04
    • Coffin definitely fixed now
    • Mugger support still working on
    • Improved walking still working on

 

Todo

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  1. End Script Functionality, Currently it idles at the end. This isn't really helpful for users
  2. Add logic for the bot to avoid dying, for instance eat food if available and run out of range
  3. Fix Romeo and Juliet berry collection
  4. Fix Restless Ghost spam clicking coffin placing skull when closed
  5. Revise the areas and paths to reduce the scripts dependency on webwalking 
    1. Web Walking works poorly in small areas, and traverses through dangerous areas.
    2. Specifically, web walking seems to perform very poorly near the lumbridge castle.

 

 

Pictures

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x6whLzt.jpgXJiNXuC.jpg

 

 

works perfect but last quest when in the dungeon with romeo it will continue to exit the event.

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  • 6 months later...
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  • 2 months later...

I've got a problem with this script, hopefully I've done something wrong but when I start it my character runs to the person he needs to speak to on rune mysteries and nothing happens. 

Just stands there! My run time was 4 hours standing in the same place 

Just now, Laurence1023 said:

I've got a problem with this script, hopefully I've done something wrong but when I start it my character runs to the person he needs to speak to on rune mysteries and nothing happens. 

Just stands there! My run time was 4 hours standing in the same place 

Thank you in advance

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