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GPSFiremaker


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Posted (edited)

uQlLhE5.png

Re-written.

 

Burns logs inbetween varrock square to vwest bank.

 

Post proggies or any changes you wish to see.

Download

Edit log:

Spoiler

31/07/17 - Public download release

03/09/17 - Re-written and re-released, download link updated

Coming soon:

Spoiler

Progressive mode

Multiple spot selection

Bug Report:

Spoiler

Mirror or Injection?
A explination of the bug:
Does the bug continue after a client restart?

 

Proggies:

Spoiler

 

2d646cbc8a0e0f638c4806b9292b945e.png

18c6bc61b3851b36cff19427f9f51b90.png

 

 

Edited by GPSwap
  • Like 2
Posted
3 minutes ago, Kira1 said:

can u plz add hover over log>?

can u plz make it not firemake in the same line 

 

can u plz have option to disable the paint

It starts on the northernern most line of the 3 of that path so it can move south if there is already a fire there, will have a look at randomizing this and also changing the logic for if there is a fire there already in abit when im back, the paint thing idk I dont use it on any of my script but il look into it when im free.

Posted
16 minutes ago, GPSwap said:

It starts on the northernern most line of the 3 of that path so it can move south if there is already a fire there, will have a look at randomizing this and also changing the logic for if there is a fire there already in abit when im back, the paint thing idk I dont use it on any of my script but il look into it when im free.

just get 4 tiles bro wtf

Posted
40 minutes ago, Kira1 said:

set 4 tiles as the starting point and loop thru them

it has a few tiles it random starts between, but it starts on that line because that fm path has 3 usable lines, and it uses north most one to start with to has least chance of someone being able to fuck with it

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