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OSRS Overlay Project


Kronos

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On 05/05/2017 at 5:00 AM, Kronos said:

Another update for those interested:

d029ccd06f.gif

I've managed to create a number of polygons with the model vertices and triangles and draw them with worldToScreen.

Works well for model bounds, but I'd say there's a less resource intensive way to getBounds.

obviously there is, why calculate them yourself when the client already calculates it, just steal those bounds

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