Nikok Posted March 25, 2017 Posted March 25, 2017 While my script is webwalking to a location and it gets hit it doesnt eat and does not return the correct hp%, instead it always returns 100 while walking even if i restart the script and may end up dying if (myPlayer().getHealthPercent() > 65) { walking.webWalk(Wilderness); } else if (myPlayer().getHealthPercent() < 65) { inventory.getitem(food).interact("Eat") } it never eats until it has actually reached the destination unless it dies
Adept Posted March 25, 2017 Posted March 25, 2017 (edited) Check out the reply by @Abuse on a topic I posted some time ago: Edited March 25, 2017 by Adept 1
Nikok Posted March 25, 2017 Author Posted March 25, 2017 4 minutes ago, Adept said: Check out the reply by @Abuse on a topic I posted some time ago: Thanks for this, been trying to make it work for a while now, hopefully this resolves all my problems