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OSBot :: 2007 OSRS Botting

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[Free] Fir3 Tutorial Island

Featured Replies

 

Fir3 Tutorial Island

Features:

  • Random character creation
  • Start from anywhere in tutorial
  • Handles blocked paths
  • Stops in Lumbridge

 

NOTE: Please use SVN if you would like to ensure that you are on the latest version of any of my scripts, and to make updating across all projects easier.

Direct download (make sure to put tutorialIsland.jar + base\fireBot.jar into your scripts folder):

Tutorial Island v0.30

Set-up:

 

 

After following those instructions the bot wont load ANY local script... any ideas why?

please update the direct link with the newest version of the script, i'd really appreciate it

  • Author

please update the direct link with the newest version of the script, i'd really appreciate it

 

It's not gonna happen. The reason it probably wasn't working is due to an incorrect folder path. Please refer to the original post for the correct folder structure:

 

osbot\scripts\fireBot

osbot\scripts\tutorialIsland

  • 2 weeks later...

so far from what ive seen 1 got stuck on mining the tin ore adn the other tried to talk to the combat guy through the fence. Perhaps add in a canReach argument for combat trainer and an invetnory check for the mining?

Why bot it, cause the TUT is the best bit. You LEARN the game

  • 4 weeks later...

It broke..

 

Gets stuck at the fishing NPC.

 

Keeps running back to the door and spamming error lines like every millisecond.

 

Then you need to stop and restart it and it goes on.

 

[iNFO ][10/04/13 12:44:21 AM]: DEBUG: Walking to node 0
[iNFO ][10/04/13 12:44:21 AM]: DEBUG: Unable to walk to node 0
[iNFO ][10/04/13 12:44:21 AM]: DEBUG: Attempting to recover path
[iNFO ][10/04/13 12:44:21 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:21 AM]: Checking if Large door 19005 is open
[iNFO ][10/04/13 12:44:21 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:44:21 AM]: DEBUG: Searching for recovery point in distance 29
[iNFO ][10/04/13 12:44:21 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:21 AM]: Checking if Large door 19005 is open
[iNFO ][10/04/13 12:44:22 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:44:22 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:22 AM]: Checking if Large door 19005 is open
[iNFO ][10/04/13 12:44:22 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:44:22 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:22 AM]: Checking if Large door 19005 is open
[iNFO ][10/04/13 12:44:22 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:44:22 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:22 AM]: Checking if Large door 19005 is open
[iNFO ][10/04/13 12:44:22 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:44:22 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:22 AM]: Checking if Large door 19005 is open
[iNFO ][10/04/13 12:44:22 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:44:22 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:22 AM]: Checking if Large door 19005 is open
[iNFO ][10/04/13 12:44:22 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:44:22 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:22 AM]: Checking if Large door 19005 is open
[iNFO ][10/04/13 12:44:22 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:44:22 AM]: Checking if Door 2463 is open
[iNFO ][10/04/13 12:44:22 AM]: Checking if Large door 19005 is open
 
 
Stuck again:
 
[iNFO ][10/04/13 12:52:51 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:51 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:51 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:51 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:51 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:51 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:51 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: WARNING: No recovery points in range. Checking for doors.
[iNFO ][10/04/13 12:52:52 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:52 AM]: DEBUG: Walking to NPC.
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: CURRENT STATE: TALK_TO_FINANCIAL_ADVISOR
[iNFO ][10/04/13 12:52:54 AM]: Searching for current node
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Walking to node 0
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Unable to walk to node 0
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Attempting to recover path
[iNFO ][10/04/13 12:52:54 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Searching for recovery point in distance 3
[iNFO ][10/04/13 12:52:54 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:54 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:54 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:54 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:54 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:54 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:54 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:54 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:55 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:55 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:55 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:55 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:55 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:55 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:55 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:55 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:55 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:55 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:55 AM]: WARNING: No recovery points in range. Checking for doors.
[iNFO ][10/04/13 12:52:55 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:55 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:55 AM]: DEBUG: Walking to NPC.
[iNFO ][10/04/13 12:52:56 AM]: DEBUG: CURRENT STATE: TALK_TO_FINANCIAL_ADVISOR
[iNFO ][10/04/13 12:52:57 AM]: Searching for current node
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Walking to node 0
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Unable to walk to node 0
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Attempting to recover path
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Searching for recovery point in distance 3
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:57 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:57 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:58 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:58 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:58 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:58 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:58 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:58 AM]: WARNING: No recovery points in range. Checking for doors.
[iNFO ][10/04/13 12:52:58 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:52:58 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:52:58 AM]: DEBUG: Walking to NPC.
[iNFO ][10/04/13 12:52:59 AM]: DEBUG: CURRENT STATE: TALK_TO_FINANCIAL_ADVISOR
[iNFO ][10/04/13 12:52:59 AM]: Searching for current node
[iNFO ][10/04/13 12:52:59 AM]: DEBUG: Walking to node 0
[iNFO ][10/04/13 12:52:59 AM]: DEBUG: Unable to walk to node 0
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Attempting to recover path
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Searching for recovery point in distance 3
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:00 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:00 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:01 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:01 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:01 AM]: WARNING: No recovery points in range. Checking for doors.
[iNFO ][10/04/13 12:53:01 AM]: Checking if Door 19218 is open
[iNFO ][10/04/13 12:53:01 AM]: DEBUG: Failed to find closest door
[iNFO ][10/04/13 12:53:01 AM]: DEBUG: Walking to NPC.
 

 

Edited by Yugod

The bot definitely has some looping issues, it fills your inventory with shrimps and then zones out. 

Love this script. Working perfectly for me.

the first time around using this script, had to pause and play again several times. the second time, only had to pause and play twice, got stuck at the financial adviser (why the fuck does anyone need this NPC) but I think its a pretty neat little tutorial island script. A lot of printing to the console though, something I don't see with a whole lot of scripts for some reason. Cool beanz. 

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