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  1. Welcome to my Goldfarming Thread! I'm going to keep the goals short, sweet, and simple for now. The goal of this is nothing more than to farm lots and lots of gold primarily through F2P, as automated as possible and all written myself. DAILY GOALS 10M/DAY 25M/DAY 50M/DAY 100M/DAY 250M/DAY 500M/DAY 1000M/DAY TOTAL GOALS 100M 250M 500M 1000M 5000M 10000M Updates will be at milestones and random achievements. UPDATE 01/18/19 Figured I'd do the first update to show where I'm at currently. Farm features in no particular order: Full database integration - This is actually my middleware for the entire thing. Tut -> 7QP -> farming AIO - A few bugs here and there. About 97% of bots get through with no issues (besides locks). Automated Unlocking - Speaks for itself. Automated Muling - Currently only up to tier 1 mules. I trade over manually before the morning ban waves. I'm looking into the different methods of expanding the capacity farm, and how I'm most comfortable doing so. Updates will be made when the time comes. At this current moment, we're able to comfortably run 75-100 bots with no issues. UPDATE 01/22/19 Locks are bad right now. There is a certain rate I can unlock, and we're getting locks at an insane rate, making it difficult to field the account number necessary. To fight this, I'm throwing out the unlocker method and trying a few different methods to not only reduce locks but possibly speed up the entire questing process altogether. UPDATE 02/07/19 Quick update: it's going pretty damn well. I haven't worked on scaling much, but I don't have any issues in its current configuration (~100-125 bots). I'll probably be scaling within the next few weeks once I test a few things to better optimize/reduce costs. I'm specifically looking at proxies, fixing a few really minor bugs, etc. Hoping to pass 250M total shortly, and very close to 50M a day as well. One of the optimizations is getting accounts back into the action faster after ban waves, including training, which can really slow things down. UPDATE 04/02/19 So the farm in this thread was F2P, which is notorious breadcrumbs (but cheap to run) compared to P2P. I got a bit distracted with automating tutorial accounts (shameless plug) and haven't worked on farming much. As that is looking pretty damn good (minus the UX at the moment), I'll be transitioning into farming more in P2P and would like to document that as well (peer pressure is the best motivation). As with all things, I want this farm to be massive and overkill to the highest degree. So the question becomes - should I continue on this thread or create a new one with new huge goals, lessons learned, and a clearer P2P stance? If a new thread, I'd also like any naming suggestions, because I'm not very unique. Most creative wins. Let me know in the poll.
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