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  1. The GE Looter So whatchya got? We walk around the GE. Find an item that isn't SHIT? click it. Avoids all items under a certain price (specified by you), calculated on the grounditem stack size. When inventory is full it banks and repeats. If it's standing in an odd place around the GE it'll eventually wander back to the centre. Next to add (if this gets interest): - AIO Looting - closest bank to closest defined looting area. Brings food if told, walks back to area on death/whatever. - muling - account recreation/tut island (ill probably feel cheap and just do account list). - multi-action, instead of standing there, you cut the lil trees, or get 99 firemaking (buying the willows). gimme an idea here. I'm really busy so we'll see if i can find the time. V5 RELEASED: Major refactor to the entire script base. I'm considering building on this and begin an AIO Player script. Walks back to the centre of the GE when its been around the outside for too long. Looks better than standing around. Fixes on spam clicking im not sure are much better, still working out speed vs accuracy methods that look natural. Walks back to the GE if you die somehow (tested with new accounts starting from lumby). PRICE LOOKUP!! You can specify the minimum price of a stack/item to pick up from the UI. The bot will run for items, but as it does this, it looks up the price, and adds it to a blacklist of minimum stack size for this item to be worth picking up. If the requirements aren't met next time it sees this item, it doesn't bother with it. Walks to the item if out of reasonable range. Turns run on once you reach between 4 and 34 run energy (this updates every 1-3 minutes). Walking back to area when out of bounds Shuts down once bank is full. Paint; time run, items collected, total money gained/hourly. With Breaks: Loot combined: More Screenshots
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