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Molly

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Everything posted by Molly

  1. Molly

    Molly's Orber

    It does not.
  2. 830
  3. bump
  4. Molly

    Molly's Thiever

    bump
  5. Pushed a fix for this as well as added cli support, live version will be 7.0. Instructions for formatting the script parameters in cli will be in the OP shortly.
  6. I am not sure, sorry man. I just pushed an update, version 6.9, that closes the bank after everything is withdrawn before executing walking. It will also now say in the logger "Walk to combat" when the walking method is called, this should help me figure out what the root of the problem is. I still haven't had luck replicating the bug but when 6.9 goes live would you mind posting a copy of your logger when/if the issue occurs? This should help me determine if the problem is walking or banking related.
  7. Molly

    Molly's Thiever

    I've been testing it trying to get it to have any issue escaping combat and it works every time. It is recognizing it needs to run away as the paint says "Escaping combat" in the video you sent me, it's just not doing it. I have updated the script to include a ton of logging information when escaping from combat with the menaphite thugs. The live version will be 7.8 which I just now pushed. If you have any issues with that version escaping combat could you include a copy of what the logger says please.
  8. Molly

    Molly's Orber

    bump
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  13. Molly

    Molly's Thiever

    I’ll take a look at the script when I get home, are you running low cpu mode, mirror mode, have a poor internet connection, limiting ram used by osbot? The script looks like it’s running super slow which may explain why you’ve been having issues that I haven’t experienced at all during testing. There definitely seems to be something not script related going on causing such slow speeds.
  14. Molly

    Molly's Thiever

    What was the issue? I'd like to double check just to make sure.
  15. Unfortunately if mirror mode is the root of the issue there isn't really anything I can do to fix it with this problem. It sounds like what is happening is for whatever reason mirror is not grabbing data from the bank and so it cannot determine where items are located.
  16. Is the problem still persisting? Just tested and it ran there and started killing druids. Before starting it, restart your client if you don't mind. The lower portion of that logger looks super spammy for some reason, there's a million things happening in like 2 seconds.
  17. Molly

    Molly's Thiever

    You both have trials now. Pushed another update just now to increase the sleep time just a tad to hopefully reduce the likelihood this happens.
  18. Molly

    Molly's Thiever

    I've added a small sleep after it detects that the target has been knocked out and when walking back to the room with the thugs in it the bot will now walk further into the room to avoid the issue with the curtain. The live version will be 7.7. Let me know if the issue persists, blackjacking seems to be a real pain in the ass to get perfect because of how small the time window is. Edit: I misunderstood what you meant with the curtain issue, I've rewritten the method to force a right click to close it which will fix the problem. The bot will now also not blackjack unless over the desired hp. Just pushed these fixes, live version will be 7.7.
  19. Molly

    Molly's Thiever

    I'll take a look at it, are you running mirror mode or just the normal client?
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  23. Haven't had luck replicating the issue yet, does it occur every time, only at certain bank stalls, only when using lootbag? You have one now.
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