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Tyluur

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Posts posted by Tyluur

  1. I'm looking to put together a team of developers that can operate with a base like matrix 

    Examples:
    1. https://github.com/CSS-Lletya/open727
    2. https://github.com/Tyluur/redrune666-server/tree/main/src/org/redrune
    3. https://github.com/Tyluur/lotica-server

    This would be paid of course.
    I need developers for  client, cache, and server work.

    Contact me over discord me if you're interested in applying - we can take it to pms.

    Tyluur#1337

    [B]Hiring for the next 2 weeks.[/B]

  2. Since the API doesn't have inventory listening as of July 14th, 2014, I created my own.

    package com.tyluur.utility.listener;
     
    import org.osbot.rs07.api.model.Item;
     
    /**
     * @author Tyluur <itstyluur@gmail.com>
     * @since Jul 9, 2014
     */
    public interface InventoryItemListener {
     
    public void handle(Item item);
    }
    
    package com.tyluur.utility.listener;
     
    import java.util.ArrayList;
    import java.util.List;
     
    import org.osbot.rs07.api.model.Item;
    import org.osbot.rs07.script.Script;
     
    /**
     * @author Tyluur <itstyluur@gmail.com>
     * @since Jul 9, 2014
     */
    @SuppressWarnings("deprecation")
    public class InventoryListener {
     
    public InventoryListener(Script script) {
    this.script = script;
    updateItems();
    }
     
    /**
    * The main tick event
    */
    public void process(InventoryItemListener event) {
    List<Item> ourItems = currentInventory;
    List<Item> newItems = getNewInventory();
    for (int i = 0; i < ourItems.size(); i++) {
    Item ourItem = ourItems.get(i);
    Item newItem = newItems.get(i);
    if (ourItem.getId() != newItem.getId() || ourItem.getAmount() != newItem.getAmount()) {
    event.handle(newItem);
    }
    }
    updateItems();
    }
     
    private List<Item> getNewInventory() {
    List<Item> newList = new ArrayList<>(28);
    for (int i = 0; i < script.inventory.getItems().length; i++) {
    Item item = script.inventory.getItems()[i];
    if (item == null)
    item = new Item(-1, -1);
    newList.add(item);
    }
    return newList;
    }
     
    /**
    * Updates our inventory item list with all the items in our inventory, and
    * clearing the list first of all contents
    */
    private void updateItems() {
    currentInventory.clear();
     
    if (script.inventory != null && script.inventory.getItems() != null)
    for (int i = 0; i < script.inventory.getItems().length; i++) {
    Item item = script.inventory.getItems()[i];
    if (item == null)
    item = new Item(-1, -1);
    currentInventory.add(item);
    }
    }
     
    /**
    * The script this being ran on
    */
    private final Script script;
     
    /**
    * The list of the items in our inventory, updated every time the
    * {@link #process()} method is called
    */
    private final List<Item> currentInventory = new ArrayList<>(28);
     
    }
    
  3. When will world hopping be fixed, or am i the only oe havng problems with it? It just keeps selecting new worlds over and over again :/

    I'm having this issue too.

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