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@ my last post
WOAH THE WORLDS ARE OUT NO............?
- Beard or No Beard?
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@ my last post
wait botting 24/7 isnt safe ive been doing i t for 2 weeks took a 4 day break (rare) while out of mems. 80 thiev 92 range temp ban!!!!? Lol.
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Jagex smd
this thread wins this showed me
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Jagex got a plan for bots later today?
lol ya i noticed these bot worlds @zartecht i feel they detect it from the start. jokes on us
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Jagex got a plan for bots later today?
Could you re-word that with the same explanation
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,.-~*´¨¯¨`*·~-.¸-[200+ Sold] Dark's Bond Shop! 1.25M Each! [200+ Sold] -,.-~*´¨¯¨`*·~-.¸
added
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Will they ban us? Basic discussion thread...
Who do you think is targeted really? they could be doing so much more in my opinion, I do not see it as of now...
- Who thinks we need better scripts?
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@ Combat scripts that attack dead npcs.....
it's aus! lol the gui is cool, and convienient definately ripped off p****bot or rsbot ;) I do not remember which name the site was at the time, regardless, you get the idea.
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inb4 ban
botting range in the 80s right now free hobgoblin and rock crab fighter ~25-30k xp/h loots limps only when inventory is not full! if you can fight hobgoblins with no food you can loot a full inv of limps and manually bank and make ~50k per inventory http://prntscr.com/2sbckl package osbot; import java.awt.Graphics; import org.osbot.script.Script; import org.osbot.script.ScriptManifest; import org.osbot.script.mouse.MinimapTileDestination; import org.osbot.script.rs2.model.Player; import org.osbot.script.rs2.utility.Area; import org.osbot.script.rs2.map.Position; import org.osbot.script.rs2.model.*; import javax.swing.DefaultListModel; import javax.swing.JButton; import javax.swing.JFileChooser; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JList; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.JScrollPane; import javax.swing.JTabbedPane; import javax.swing.JTextField; import javax.swing.SwingConstants; import javax.swing.border.EmptyBorder; import javax.swing.border.LineBorder; import javax.swing.event.ListSelectionEvent; import org.osbot.script.Script; import org.osbot.script.rs2.Client; import org.osbot.script.rs2.def.ObjectDefinition; import org.osbot.script.rs2.map.Position; import org.osbot.script.rs2.model.*; import org.osbot.script.rs2.ui.Bank; import org.osbot.script.rs2.ui.Inventory; import org.osbot.script.rs2.ui.Tab; import org.osbot.script.rs2.utility.Area; import javax.swing.event.ListSelectionListener; @ScriptManifest(author = "unsafebot", info = "Fights rock crabs and hobgoblins preferably ranging looting limpwurt roots & runes. Paid version 1M banks. " + "" + " There will be an optional fighter with custom npc attacking aswell, purely for experience", name = "EasyCB", version = 0.1) public class EasyCB extends Script { GroundItem loot; GroundItem lootalways; GroundItem loot2; int option3; private int npcId; private int xpGained; private int startXp; private int NPCONE; private int eatBelow; final String WARRIOR = "Goat"; final Area PALACE = new Area (3304, 2175, 3580, 3179); boolean inboat = false; NPC enemy; RS2Object lata; @Override public void onStart() { npcId = 0; xpGained = 0; NPCONE = 0; option3 = 0; eatBelow = 0; log("When below 25% HP the script will pause"); // eatBelow = Integer.parseInt(JOptionPane.showInputDialog("HP to eat at:")); // eatBelow = Integer.parseInt(JOptionPane.showConfirmDialog("1", "Enter 1) } private static final Area SQ = new Area(3205, 3434, 3220, 3422); private Position[] path = { new Position(3209, 3428, 0), new Position(3198, 3429, 0), new Position(3191, 3431, 0), new Position(3185, 3436, 0) }; private Position[] path2 = { new Position(3182, 3434, 0), new Position(3177, 3430, 0), new Position(3167, 3427, 0), new Position(3140, 3434, 0) , new Position(3129, 3438, 0), new Position(3118, 3444, 0) }; private static final Area BANK = new Area(3183, 3433, 3185, 3447); public void loot() throws InterruptedException { // loot = closestGroundItemForName(new String[] { // "Mithril bolts", "Snapdragon seed", "Iron knife", "Nature rune", "Steel arrow", "Limpwurt root", "Chaos rune", "Cosmic rune", "Death rune", "Law rune", "Pure essence", "Uncut diamond", "Uncut ruby", "Uncut emerald" }); loot = closestGroundItemForName(new String[] { "Mithril bolts", "Snapdragon seed", "Iron knife", "Steel arrow", "Limpwurt root" }); lootalways = closestGroundItemForName(new String[] { "Iron knife", "Mithril bolts", "Chaos rune", "Cosmic rune", "Death rune", "Law rune" }); loot2 = closestGroundItemForName(new String[] { "Iron arrow", }); if(client.getMyPlayer().isUnderAttack() && !client.getInventory().isFull() && loot != null){ loot.interact("Take"); sleep(random(50, 150)); } if(!client.getMyPlayer().isUnderAttack() && lootalways != null){ lootalways.interact("Take"); sleep(random(50, 150)); } } public void ab() throws InterruptedException { } @Override public int onLoop() throws InterruptedException { Player p = client.getMyPlayer(); RS2Object dr = closestObjectForName("Door"); RS2Object lr = closestObjectForName("Ladder"); //if(client.getMyPlayer().getPosition().equals(new Position(3115, 3450, 0))){ //lr.interact("Climb-down"); if(currentTab() != Tab.INVENTORY) { openTab(Tab.INVENTORY); } // if(BANK.contains(myPlayer()) && client.getBank().isOpen()){ // log("Walkinx"); // traversePath(path2, false); //sleep(random(1000, 1200)); //} //if(BANK.contains(myPlayer()) && !client.getInventory().contains(379)){ // RS2Object bank = closestObjectForName("Bank booth"); // if (bank != null) { // if (bank.interact("Bank")) { // while (!client.getBank().isOpen() && !client.getInventory().contains(379)){ // sleep(250); // client.getBank().depositAll(); // } //if(!client.getInventory().contains(379) && client.getBank().contains(379)){ // client.getBank().withdraw(8007, 1); // sleep(random(50,200)); // client.getBank().withdraw(983, 1); // sleep(random(50,200)); // client.getBank().withdrawAll(379); // sleep(random(200,500)); // if(BANK.contains(myPlayer()) && client.getBank().isOpen()){ NPC n = closestAttackableNPCForName(new String[] { "Hobgoblin", "Rock crab" }); // // if(client.getInventory().contains(8007) && client.getInventory().contains(983) && client.getInventory().contains(379)){ // if(new Position(3115, 3450, 0).distance(client.getMyPlayer().getPosition()) > 8){ // traversePath(path2, false); // } // } loot(); if(n != null && random(0, 100) == 0 && !client.getMyPlayer().isUnderAttack()){ client.moveCameraToEntity(n); log("att"); selectEntityOption(n, "Attack"); sleep(random(2200, 3500)); } while(client.getMyPlayer().isMoving()){ log("."); sleep(random(800, 1200)); } if(client.getMyPlayer().isUnderAttack()){ sleep(random(800, 3200)); } if(!client.getMyPlayer().isMoving() && client.getMyPlayer().getHealth() > 25 && !client.getMyPlayer().isUnderAttack() && n.getHealth() > 0 && !n.isUnderAttack() && n != null) { log("Current Health: " +client.getMyPlayer().getHealth()); client.moveCameraToEntity(n); selectEntityOption(n, "Attack"); sleep(random(2200, 3500)); } if(client.getMyPlayer().getHealth() <= 70){ client.getInventory().interactWithId(379, "Eat"); sleep(random(1200, 2240)); } if(client.getMyPlayer().getHealth() < 14 && client.getInventory().getItemForId(379) == null){ log("We need food."); sleep(2000); } return 1; } @Override public void onExit() { //when stopped log("ID Entered:"+npcId); } }
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Free combat script: Hobgoblins & crabs [needs moved to local scripts]
For those with higher def or pures looking for a tiny bit of cash semi non-afk http://prntscr.com/2sbckl very simple, and smooth. Does not fuck with other players' crabs, all the time! (Not that it is an issue) oh, it also loots limpwurt roots which are fairly common. That pays for food & range gear Paid version will be a lot better. Banks agressive in certain areas(optional) makes sure npcs are aggressive(optional) package osbot; import java.awt.Graphics; import org.osbot.script.Script; import org.osbot.script.ScriptManifest; import org.osbot.script.mouse.MinimapTileDestination; import org.osbot.script.rs2.model.Player; import org.osbot.script.rs2.utility.Area; import org.osbot.script.rs2.map.Position; import org.osbot.script.rs2.model.*; import javax.swing.DefaultListModel; import javax.swing.JButton; import javax.swing.JFileChooser; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JList; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.JScrollPane; import javax.swing.JTabbedPane; import javax.swing.JTextField; import javax.swing.SwingConstants; import javax.swing.border.EmptyBorder; import javax.swing.border.LineBorder; import javax.swing.event.ListSelectionEvent; import org.osbot.script.Script; import org.osbot.script.rs2.Client; import org.osbot.script.rs2.def.ObjectDefinition; import org.osbot.script.rs2.map.Position; import org.osbot.script.rs2.model.*; import org.osbot.script.rs2.ui.Bank; import org.osbot.script.rs2.ui.Inventory; import org.osbot.script.rs2.ui.Tab; import org.osbot.script.rs2.utility.Area; import javax.swing.event.ListSelectionListener; @ScriptManifest(author = "unsafebot", info = "Fights rock crabs and hobgoblins preferably ranging looting limpwurt roots & runes. Paid version 1M banks. " + "" + " There will be an optional fighter with custom npc attacking aswell, purely for experience", name = "EasyCB", version = 0.1) public class EasyCB extends Script { GroundItem loot; GroundItem lootalways; GroundItem loot2; int option3; private int npcId; private int xpGained; private int startXp; private int NPCONE; private int eatBelow; final String WARRIOR = "Goat"; final Area PALACE = new Area (3304, 2175, 3580, 3179); boolean inboat = false; NPC enemy; RS2Object lata; @Override public void onStart() { npcId = 0; xpGained = 0; NPCONE = 0; option3 = 0; eatBelow = 0; log("When below 25% HP the script will pause"); // eatBelow = Integer.parseInt(JOptionPane.showInputDialog("HP to eat at:")); // eatBelow = Integer.parseInt(JOptionPane.showConfirmDialog("1", "Enter 1) } private static final Area SQ = new Area(3205, 3434, 3220, 3422); private Position[] path = { new Position(3209, 3428, 0), new Position(3198, 3429, 0), new Position(3191, 3431, 0), new Position(3185, 3436, 0) }; private Position[] path2 = { new Position(3182, 3434, 0), new Position(3177, 3430, 0), new Position(3167, 3427, 0), new Position(3140, 3434, 0) , new Position(3129, 3438, 0), new Position(3118, 3444, 0) }; private static final Area BANK = new Area(3183, 3433, 3185, 3447); public void loot() throws InterruptedException { // loot = closestGroundItemForName(new String[] { // "Mithril bolts", "Snapdragon seed", "Iron knife", "Nature rune", "Steel arrow", "Limpwurt root", "Chaos rune", "Cosmic rune", "Death rune", "Law rune", "Pure essence", "Uncut diamond", "Uncut ruby", "Uncut emerald" }); loot = closestGroundItemForName(new String[] { "Mithril bolts", "Snapdragon seed", "Iron knife", "Steel arrow", "Limpwurt root" }); lootalways = closestGroundItemForName(new String[] { "Iron knife", "Mithril bolts", "Chaos rune", "Cosmic rune", "Death rune", "Law rune" }); loot2 = closestGroundItemForName(new String[] { "Iron arrow", }); if(client.getMyPlayer().isUnderAttack() && !client.getInventory().isFull() && loot != null){ loot.interact("Take"); sleep(random(50, 150)); } if(!client.getMyPlayer().isUnderAttack() && lootalways != null){ lootalways.interact("Take"); sleep(random(50, 150)); } } public void ab() throws InterruptedException { } @Override public int onLoop() throws InterruptedException { Player p = client.getMyPlayer(); RS2Object dr = closestObjectForName("Door"); RS2Object lr = closestObjectForName("Ladder"); //if(client.getMyPlayer().getPosition().equals(new Position(3115, 3450, 0))){ //lr.interact("Climb-down"); if(currentTab() != Tab.INVENTORY) { openTab(Tab.INVENTORY); } // if(BANK.contains(myPlayer()) && client.getBank().isOpen()){ // log("Walkinx"); // traversePath(path2, false); //sleep(random(1000, 1200)); //} //if(BANK.contains(myPlayer()) && !client.getInventory().contains(379)){ // RS2Object bank = closestObjectForName("Bank booth"); // if (bank != null) { // if (bank.interact("Bank")) { // while (!client.getBank().isOpen() && !client.getInventory().contains(379)){ // sleep(250); // client.getBank().depositAll(); // } //if(!client.getInventory().contains(379) && client.getBank().contains(379)){ // client.getBank().withdraw(8007, 1); // sleep(random(50,200)); // client.getBank().withdraw(983, 1); // sleep(random(50,200)); // client.getBank().withdrawAll(379); // sleep(random(200,500)); // if(BANK.contains(myPlayer()) && client.getBank().isOpen()){ NPC n = closestAttackableNPCForName(new String[] { "Hobgoblin", "Rock crab" }); // // if(client.getInventory().contains(8007) && client.getInventory().contains(983) && client.getInventory().contains(379)){ // if(new Position(3115, 3450, 0).distance(client.getMyPlayer().getPosition()) > 8){ // traversePath(path2, false); // } // } loot(); if(n != null && random(0, 100) == 0 && !client.getMyPlayer().isUnderAttack()){ client.moveCameraToEntity(n); log("att"); selectEntityOption(n, "Attack"); sleep(random(2200, 3500)); } while(client.getMyPlayer().isMoving()){ log("."); sleep(random(800, 1200)); } if(client.getMyPlayer().isUnderAttack()){ sleep(random(800, 3200)); } if(!client.getMyPlayer().isMoving() && client.getMyPlayer().getHealth() > 25 && !client.getMyPlayer().isUnderAttack() && n.getHealth() > 0 && !n.isUnderAttack() && n != null) { log("Current Health: " +client.getMyPlayer().getHealth()); client.moveCameraToEntity(n); selectEntityOption(n, "Attack"); sleep(random(2200, 3500)); } if(client.getMyPlayer().getHealth() <= 70){ client.getInventory().interactWithId(379, "Eat"); sleep(random(1200, 2240)); } if(client.getMyPlayer().getHealth() < 14 && client.getInventory().getItemForId(379) == null){ log("We need food."); sleep(2000); } return 1; } @Override public void onExit() { //when stopped log("ID Entered:"+npcId); } } not uploading .class due to those leechers lol! This script is convienient I am 80 ranged so far
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@ Combat scripts that attack dead npcs.....
&& NPC.getHealth() > 0){ is all that is needed..I'm pretty sure it's not the client, either..! http://prntscr.com/2s7a9o
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you guys think this was the bot nuke?
nothing so far +update is normal for bot to be broken oldschool will regularly have updates....1x/month at least..
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likes should not be positive reputation
its just like facebook, you saw it, you like it. I'm sure I've had a few of my posts liked for what I said and not meant to be towards positive reputation....!