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OSBot :: 2007 OSRS Botting

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prime

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  1. prime replied to QBots's topic in Archive
    added mounted glory to edge as a banking system.
  2. Logged in this morning to find myself in Lumbridge bank with several of my items missing. Luckily I have a bank pin, so I did not lose everything. I KNOW that no one besides myself knows my password; I've never even said it via private message or on skype. Not sure how this happened, hoping it doesn't have to do with OSbot. Note: this is the only bot that I have ever used.
  3. prime replied to Stark's topic in Archive
    this script is starting to piss me off. problem after problem.
  4. prime replied to Stark's topic in Archive
    hope these updates are as pleasing as they sound! Can't wait for push.
  5. prime replied to Stark's topic in Archive
    Really hope an update comes soon. This script is a paperweight atm. Got skulled and lost my whip... not willing to do anymore runs until an update has been added. I made a suggestion earlier on this very thread with an idea to prevent being skulled, please read it. EDIT: went back and found it for ya! Additionally - not sure how important this is - I noticed that if auto-retaliate is not on the script just wanders aimlessly around the dragon spawns. Normally this would not be a concern, however the fact that I am in level 20-24 wilderness carrying a whip makes me a little bit uneasy. I will be honest, I'm not entirely sure how the skull system works on 07, but I feel rather at risk with auto-retaliate active in the wilderness. So far there has not been any mishaps regarding this.
  6. prime posted a topic in Archive
    It would be nice to have the option to change what we receive notifications for. I'm not a huge forum user, so after I've posted a thread I almost never seen the responses and such until weeks later when I visit the forums again.
  7. did not even know that VIP had private scripts
  8. The script will withdraw pineapples at the Catherby bank and deposit them in the compost bins around runescape through the boat system. The GUI options on this script will allow you to toggle certain bins on/off as you may not want or be able to use every bin. Each location will have a 90 minute timer that will begin when said locations bin has been closed. When all the selected bins have been filled the bot will return to Catherby to purchase and bank pineapples and buckets. After the shop has run out the script will hop to a new world. It will continue to collect pineapple and buckets until the compost has finished.
  9. prime replied to Stark's topic in Archive
    This would be terrible to use for gold farming. You're better off picking flax/snape grass on 5-6 accounts. OT: I love this script so far... but there are quite a few teaks that could take it from 'alright' to 'amazing'. First off, the pot system if quite buggy. I tried strength, defense, and attack (both super and regular) and the only one that seemed to work was regular strength. I tried (3)s and (4)s of each kind. In saying this, I believe it would be quite beneficial if the GUI allowed for the use of multiple potions to maximize EXP/profit per hour. Secondly, I would love to see special support. It doesn't make a huge difference but it's a worthwhile thing to add considering it's overall impact. Thirdly, I feel as if the death walk could be improved. It would be nice to see a fail safe that uses home teleport if something goes wrong. The script has a tendency to stray off path (not to sure of the reason), in which case it usually gets stuck somewhere until eventually shutting down. This would also help in the off chance that the client messes up on a random and you get teleported to some random location. As a final tweak you could add a GUI option to withdraw and re-equip climbing boots, amulets, and/or Culinaromancer's gloves as part of the death walk bank trip. Of course, you would need to have a number of spares banked if you wish to use this. Additionally - not sure how important this is - I noticed that if auto-retaliate is not on the script just wanders aimlessly around the dragon spawns. Normally this would not be a concern, however the fact that I am in level 20-24 wilderness carrying a whip makes me a little bit uneasy. I will be honest, I'm not entirely sure how the skull system works on 07, but I feel rather at risk with auto-retaliate active in the wilderness. So far there has not been any mishaps regarding this. That's all for now, prime
  10. prime replied to Deck's topic in Archive
    In regards to tanning: you need to add a method to check the inventory for already tanned hides before banking. While attempting to tan my green d'hides in Al kharid the bot withdrew an inventory of hides and walked about half way to the tanner. It then turned back and ran to the bank. This turned into an infinite loop, never successfully tanning a load of hides. I have no tested much beyond this point, but it doesn't seem to support run, which everyone could benefit from.
  11. maybe you did not upload the right version of the planker?
  12. Still not getting the GUI when I start the script Just downloaded the new version. Are you sure you re-downloaded the script, overwrote the current one you have, and have it in the correct spot? I just tried it myself, multiple times; and it works. Just tried again, redownloaded and readded. Still no GUI
  13. Still not getting the GUI when I start the script Just downloaded the new version.
  14. prime replied to Stark's topic in Archive
    Love this script. Ran it through the night and woke up with a pretty nice prog. The only think I would suggest is to add range support. I have a GDkiller account but it's range! EDIT: It would be awesome if you added a 4th location and called it "Graveyard (safespotting)". Between the Ruins and the graveyard there are 4 green dragon spawns. The trees just East of the spawns have several great safespots.
  15. prime replied to Stark's topic in Archive
    The 4th one is due to spending to long in a random event.

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