Hi everyone,
During the past months I have been working on a great project. I wanted to create an application to "runescapify" an image. The result is an app where you can add almost all popular items from the game to your picture.
If you wanna check it out for yourself here is the link to download the app: https://play.google.com/store/apps/details?id=com.runescapify&hl=en
Cheers!
Thanks for your reply, looking at this debugger I thought it would be 3:
I still can't get my head around the fact that my test while loop only worked when I selected Interfaces in the debug settings...
I think I found the problem, made this while loop for testing stuff about interfaces:
boolean t = true;
while (t) {
sleep(1000);
~stuff~
if (client.getInterface(307) != null) {
client.getInterface(307).getChild(3).interact("Cook All");
}
~stuff~
}
I guess that when the onLoop() method isn't completed, information about the client won't get updated.
Still doesn't explain why it did work when I had Interfaces enabled at debugging.
I have this very simple code:
client.getInterface(307).getChild(2).interact("Cook All");
sleep(random(200,500));
It works when I have Interface enabled in my Settings->Advanced, see picture:
But does NOT work when it is not enabled, which I find very strange.
Can anyone help me with this?