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Gnomedesto

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Posts posted by Gnomedesto

  1. how can you even sell this script?

    can't select 'loot tokens & kill cyclopes" or whatever. was hoping to get 1k tokens, go fetch defenders, loot more tokens if necessary, etc. then once i have enough tokens, i leave the bot to pick the food from the bank. i start it with 2 super atk/str and tokens in inventory, it doesn't withdraw food, closes bank, clicks on stairs, before going up stairs - it clicks on bank again, closes bank, clicks on stairs, etc. having an empty inventory fixes that or manually setting up. also disappointed to see no divine potions support. also doesn't know how to bank when in dragon defender dungeon. just says walking to bank while standing afk.  if you run out of tokens it'll spam click the door as if you can go in without sufficient tokens. script probably needs some updating. most essential functions work fine, however.

  2. On 8/18/2019 at 3:46 PM, jameslatham123 said:

    This is 1hr of Varrock rooftops where agil xp should be 13k

    This is with no breaks (one had just started that's why I'm on the login screen)

     

    On 8/26/2019 at 2:29 PM, BobbyZ said:

    Used this bot for the past 2 or so days. Everything was going smooth..

    Woke up this morning stuck above the camelot bank, not sure how long it was there but it was just sitting there.. 

    If possible if the bot gets stuck can you make it force end the script if it can't find it's way back 2 the course. 

    Agility seems to be one of the hardest skills to bot without getting banned. What's your guys' experience with apas script?

  3. On 8/8/2019 at 12:33 AM, Czar said:

    Activated trials good luck guys ^^ :D

    Got an epic update coming shortly, stay tuned for more info :)

    🍴

    Lookin to get some base stats for stealth quester. Wondering if I should use this to get 20 mining :think: I know how tough early mining phases can be for bans 😟

    • Like 1
  4. Hey brotha long time hope all is well. Just my 5th return to botting and I'm startin fresh with a mighty ranger south of falador @ cows. It appears that it'll loot my arrows everytime one shows up on the ground. So basically it shoots one arrow, loots it, shoots another, loots it. I think it was intended to shoot, kill, then loot. Theres the option to loot after NPC is dead; however, it's still picking up the arrow one shot at a time. Any suggestions?

    • Like 1
  5. MMDCL8.png

    The monster selector isn't revealing "Giant" or "Wolf" or "Jogre". They're caged in the ardy zoo.

    Also, because I farm accounts using this script for my magic portion, I use the best spell my level allows. I have to manually change it. May I suggest implementing a progression for autocasting best spell or specific spells. Or have some sort of "use this spell until 1: out of runes or 2: reached certain level, then use this spell, etc." I doubt adding this feature would be worth your time in coding but I know I'd really <3 you for it :)

    Thanks for hearing me out my fren

  6. 39 minutes ago, Maldesto said:

    If they were detecting the client dont you think you would be instantly banned upon logging in? Or everyone that used our client would be banned? You got caught, probably by running it to long or not taking breaks.

    No they wouldnt instantly ban upon logging in lol. They would ban as soon as you ran a script, how they would tell is besides the point BUSTER BROWN

  7. 3 hours ago, Khaleesi said:

    Banns have nothing to do with mouse position or wherever your mouse is located...
    There are private bots that don't even use a mouse at all ... they just insert an interaction on the contextmenu
    
    I've tried a lot of diffrent ways to handle these weird shaped obstacles and sometimes my accs survive and sometimes they don't.
    I can't find any relation about delays or whatever though :/

    Ah, I worded it wrong. What I meant was that the mouse interacts with object after "X amount of time" after Animation = -1. That the "X amount of time" should be taken from an exponential decay array(which is a human-like delay) like the code I listed in the spoiler earlier.  It sounds like you've seen no difference in bans between regarding delays using random(int, int) vs using a human-like delay. Am I understanding correctly?

  8. Yikes. I think a lot of the bans have to do with the mouse position remaining unchanged for x amount of time after character is done animating. I'm unsure how your delay is determined between your isAnimating/isMoving and interacting w/ next object. But you can tell that the time between finishing an obstacle/animating and clicking on the next is pretty identical in reaction over and over again.

     

    Here's an exponential decay arraylist that will pick a delay between 249ms and 1000ms favoring times near 249ms and dropping off exponentially. I've suicided bucket filling in f2p falador with only this used for delays. I've had tons of success with it.

     
    1. ArrayList<Long> delayArray = new ArrayList<Long>();
    2.         for (long x = 1; x < 1000; x += 1) {
    3.             y = (1000 * Math.exp(-5 * (x / 1000.0)));
    4.             for (int i = 0; i <= y; i++) {
    5.                 delayArray.add(x + 249);
    6.             }
    7.         }
    8.         Random r = new Random();
    9.         sleep(delayArray.get(r.nextInt(delayArray.size())));

     

    BTW, gnome agility course issue when going through the double tunnel, when you're going through the first tunnel, you'll stand up and stop animating and automatically will enter the next tunnel. Your script will click the leading tunnel in a 2nd time in the middle of that obstacle.

    https://i.imgur.com/RQHmKTs.mp4

  9. This better have a moveMoveVeryVeryVeryVeryVeryVeryVeryVeryRandomly() or I'm not buying :boge: 

     

    In all seriousness, do you think your antiban is superior and has bigger dick than the other fish scripts? Cuz I can't seem to do 3 hours of barb fishing without a ban with a few of the TIPPITY TOP scripts. Thoughts?

    If you could throw me a trial with all your confidence, I'd be truly obliged. 

  10. 2 hours ago, jasonxxxy said:

    Why is the shift drop system dropping in cronological order? Most human like structures drop it in random order. This seems really fishy.

    You can't be banned based on the order that you drop. LMFAO.

    Could have gotten 70 fish in 1 day, but here's a proggy from starting about 12 hours ago at 1 fishing

    O7YVpn.png

    WnAWBnF.png

    • Like 2
  11. Incredible script. I got 1-77 fish in 4 days of bout 8-10h/day. I got hit with a 1 day ban on a saturday(???wtf). And I promise this isn't even because I was botting for more than 8h a day. I haven't seen a 1 day ban on a saturday in all my time botting. It feels like a manual ban of sorts.

     

    I'm going to go out on a limb here, do another 8 hours of botting when I get unbanned, and i promise I won't get banned because this script is undetectable unless manually inspected. I'll report back boys.

     

    • Like 1
  12. On 7/16/2018 at 1:10 AM, chaotic1513 said:

    ? no need to be rude. I honestly did look and couldn't find anything. thanks for the info with the smartass remark

    You "searched everywhere" for a way to type in-game when there's a class called Keyboard. He's not being rude when saying you obviously didn't search everywhere or very hard. He's calling you out on your bullshit. If you don't want people to give you a reality check that comes off rude, don't act like you've done all you could have to find an answer. You type in game with a keyboard, you should probably look under the Keyboard class. Moron

  13. Several issues upon using cannon safespotting. I recorded the whole thing with logger in the spoiler below. #1: Upon laying the cannon and loading, it clicked an npc trying to load and waited the conditional sleep before attempting to load/fire again #2: When reloading, it decided to stay next to the cannon instead of going back to the safespot until it hit some other case or triggered the cond sleep. #3: running back to the safespot works but is pretty clunky 97% of the time. It will click the the tile or neighboring one on the minimap, then as it nears the tile, it attempts to click to walk on that tile but fails and goes to one beyond it, then waits its cond sleep or w/e before attempting it again for a 3rd time.

     

    I'll be leaving this account here as seen on the video. If you want to use it for ur debugging purposes, let me know cuz idgaf and appreciate you <3

     

    Spoiler

     

     

    • Like 1
    • Sad 1
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