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IvanAteyea99

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Posts posted by IvanAteyea99

  1. 1 hour ago, Tom said:

     

    Thanks, going to do some hygiene on this today.

     

    I've pushed an update to version 1.02 (may take up to 48 hours to go live). It may fix some of these small things that keep happening.

    When you next use it (if you do), and it is on version 1.02, make sure it is setup like the following.

     

    1. Define an area with 2 points, more points is possible but more complicated

    2. Set a safespot where you want the script to always stand, otherwise dont set one at all. Make sure it is in the area you defined

    3. Don't set a reset position

     

    Thanks for your responsiveness. I'll give it another go when the update goes live and submit feedback. 

  2. Another issue came up. The bot ran well for about 20 minutes. Upon returning a few squares away from the designated safe spot, it continuously clicked the Run Energy orb for about 2 minutes before I stopped the script entirely.

    Logger: https://gyazo.com/851f242e3547d0d58bb77498a81b539a

    Edit: Reset, ran it again, and at 20 minutes in the bot would re-aggro, get to a square next to the safe spot, then go to the bank. Repeated the loop about 8-10 times before I caught it and shut off. Logger wrote the same messages as the above screenshot. There is something fundamentally wrong with this script...

  3. 10 hours ago, Tom said:

    Was it standing next to the safespot, but not exactly on it? Should be rather simple for me to fix if this is the case.

    Your config looks right, as long as the safespot is within the defined area (which it looks like it is). I'll have to do some further looking into this

     

    It ran ~10-15 tiles away from the designated safe spot. I reset the bot and it ended up working fine for exactly another 45 minutes before doing the same thing. Reset it again and didn't have an issue afterwards (roughly 1hr runtime final).

  4. There's something busted with this bot tbh. I have the exact tile location that my character is standing on, it's within the bounds of the picture you sent earlier, and the bot still spazzes out as soon as it needs to re-aggro. Can I get a refund? I didn't pay for this, and I never had ANY issues with Shudsey's script.

  5. 16 minutes ago, Tom said:

    Have you set a safespot tile or anything? This should not happen with correct setup.

     

    Make sure the old area still isnt defined in the config.

    Does an area need to be defined? Current config: https://gyazo.com/6c850db9d208ad98f9d301999d15a734

     

    Edit: Also, the config had the safe spot defined as I had set it. I deleted the file and remade another just to make sure no other options were saved for some weird reason. Currently running, so I'll report back after the first de-aggro.

  6. 4 hours ago, Tom said:

    Generally speaking its fine, in this case its to define a smaller area within a big area

    Okay, so I'm now within the designated area. I'm using the same settings, yet my account just sits and afks for one cycle then logs out due to inactivity. What now?
    Logger just spams "WebWalkingEvent; Terminated! Exceeded attempt threshold."

  7. My script also isn't working properly. As soon as I start, my character just starts running to the bank. I have tried running the script with no options selected at all (I defined the combat area and hit start), with potions, without potions, with food, without food, with banking, without banking, with specific tasks, without specific tasks, etc...

    When I start the script using options only corresponding to potions + a task to stop training at a certain level, the bot consumed a dose of the desired potions then runs to the bank. I have a reset square and combat area defined already. Once it gets to the bank, the bot runs north for some reason, then back to the bank, then back to the spot, stays a few tiles away from the designated reset square, then continues the loop.


    Screenshot of debugger (started and stopped script multiple times to try to find usable settings): https://gyazo.com/065ec07c7e9d97d803f97370e8552f10

    If the issue is with options, can you give me sample options that would work for a custom ammonite crab location? Ideally I'd like to use potions within my inventory and NOT bank -- I won't take damage and I don't intend on running the bot for more time than it would take for the potions to run out. Any advice would be helpful as I've never had this issue with Shudsey's script, so this is quite disappointing. Shudsey's version of this script was much simpler and only took a couple seconds to setup while being virtually bugless, too. Hopefully you can do something about this because this is NOT the script that I had paid for.
     

  8. For some reason, OSBot is claiming I have an incorrect java version. I have re-downloaded Java and did the steps listed on osbot.org/java but nothing worked.

    This is my error message:

    https://gyazo.com/dfd1a47274ec5e1db313f57dbeedc9fc

    Current Java version: 

    https://gyazo.com/fc7e2dba7fea674ffa8e35f0fc5daf57

    Script as per the Java troubleshooting page:

    C:\Program Files\Java\jdk-12.0.2\bin\java.exe -jar "osbot.jar"  (actual location)

    Second script I tried: 

    C:\Program Files (x86)\Java\jre1.8.0_231\bin\java.exe -jar "osbot.jar"  

    I've tried renaming the osbot.jar file to specifically meet the script as well, and it didn't work. I've never run into this issue before and would like some help resolving it. Thanks!

  9. Hey. I'm currently trying to hunt black salamanders since they're great xp/hr at my level, but the bot waits 3-4 seconds after picking up a failed trap/successfully catching a salamander to reset the trap. This cuts into the xp/hr by a lot. Is there any way you can speed up the reset interactions?

  10. On 1/31/2019 at 1:18 PM, ProjectPact said:

    You're using a bot, saying it looks like a bot :( I can't record hand data to make it function any better than it already does. I use OSBot's mouse methods and interactions. 

    Gotcha, thanks anyway. Do you intend on implementing the new aerial hunting methods?

  11. 12 hours ago, ProjectPact said:

    orange salamanders are shit. Do falconry until red salamanders, then force 3 traps 

    They were better xp for me than falconry, and you didn't really address the main complaint that the bot was incredibly bot-like at orange salamanders. I'll go ahead and do falconry for the sake of my account, but I hope that you'll look into my suggestion a bit. 

  12. Hey, I ended up purchasing the script. I'm currently working on salamanders, and the reaction time seems super bot-like. My char will run up to the trap, wait a couple seconds, then try to set it instead of running directly to set the trap. Is there something I can do in the GUI to avoid these types of interactions? It's also impacting my xp/hr by quite a bit  (was getting close to 40k xp/hr when doing it by hand, now down to 28k xp/hr).

  13. Hey, I'm interested in purchasing your script. Do you plan to implement the new aerial hunter methods? The one that you catch fish with. Also, do you give trials? If so, I'd like one please. Thanks!

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