Why this? 
void chop() throws InterruptedException{
		tree.interact("Chop down");
		sleep(random(300,400));
	}
You have no null checks. 
  
Change to this ;  
void chop() throws InterruptedException{
                if(tree != null);
                if(tree.isVisible());
		tree.interact("Chop down");
		sleep(random(300,400));
	}
You got this but I prefer to check it again for nulls. 
if(tree != null)
			state = State.CHOP;