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pigfarmer

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  1. Looking for 70-99 construction account, no bans
  2. I have set up the IntelliJ IDEA as: Now, when I try to debug the script everything works like expected. But if edit the script, recompile the package and reload the OSBot GUI, nothing happens.... I have to re-run the entire package for the scripts to update Dose anyone know what I am doing wrong?
  3. I am by no means a "pro programmer", but i would use GET-requests and then find the data you want to parse to the bot.
  4. I am looking for an account with at least 95 MAGIC! Can pay in whatever currency you want other than GP
  5. I want to get the Position coordinates like in the debugger but in code format ofc. Do you know any solutions for this?
  6. Hi! I am trying to get the walk position that the cursor is hovering over. If someone knows how to do this, please leave a message
  7. Hi! I am trying to get all the options in the "Choose options" tab when a user right-clicks on something. If anyone has any knowledge of how to do this, feel free to comment down below
  8. Thanks! By "Osbot data folder" I guess you mean "OSBot/Data/". Am i wrong?
  9. Hi! I am trying to create a file like this in java via OSBOT: File myFile = new File("nameOfFile.txt"); I get: Blocked permission: ("java.io.FilePermission" "nameOfFile.txt" "write") I have tried to run osbot as sudo but it dose not seem to work. If anyone knows how to fix this problem, feel free to write a comment
  10. I just want to know if the bot is interacting with a object and if so, what is the object?
  11. This dose not work unfortunately:( It seems like you can not cast a RS2Object to a Character Anyone else that knows who this could be done???
  12. Hi I am trying to figure out how to get the current RS2Object that the bot is interacting with. I am looking for something like; myPlayer().isInteracting(getObjects().closest(getObjects().getAll()); If someone knows a way to do this, feel free to comment
  13. Hi! I am trying to get the armor and weapons that the bot is currently using. Something like this; myPlayer().getArmor();
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