Dispute Member @liam1294
Why it should be removed: Public script related. No trade occurred.
I'm going to message the user and see if I can help him out.
Details: N/A
Link to topic: N/A
Edit: Apparently I'm not going to message him cause I can't
He can feel free to message me on forums or discord and I'll try and help him out
@JaysTurmoil
We didn't code it to grab the key if you don't have one. That is one of the very few items you actually need to have yourself. I should actually make a list of the items the player does need so its available for others to see.
If the path to Spiritual Warriors isn't working then I will have to code one.
For the gear for spiritual warriors we could perhaps have the default set up which would be this and then in the gear settings that I plan to make I could implement a load-out for that task. Seems to be the best idea I can come up with for that.
There is a checkbox in (Extras) for slayer helm support
I'll look into implementing caching the targets location so we can pick up items based on the location of the monster we are slaying
I plan to implement a dynamic gear set up in the near future.
Both Black Deamons and Spiritual creatures should be supported. I'll look into this and see if there is a walking issue. If there is I'll custom code a path for it.
V1.41 - Pretty big update. A lot of quality of life improvements.
Made it so the bot won't wear a glory/games necklace during combat if the bot is started with a fury or any other necklace equipped. The bot will only put it on while banking/leaving the task.
The bot won't deposit required items while banking during a task. Bot will now activate run during combat at a random energy between 20-30. Minor change to the restocking method. Added slayer helm support (checkbox in extras)
Paint will now display the amount of monsters remaining to be slayed. Implemented a Beta chatbot. The bot will respond to some players depending on what they say to the bot while at the slayer task.
For now I'd suggest to just use melee. I think someone else has mentioned this before also. I plan to add a more dynamic gear feature that will support both mage and range better.
We use the API for activating the special attack. I can suggest it to the devs though because I think the orb is a recent update that you can interact with it.
Also idk how you really want your response. You made some suggestions.
The looting was due to the GE API grabbing prices being broken. It should be working properly now.
Just activated all 3 of your trials. Enjoy
I’d only suggest just the basic combat skills tbh, you can even start with 1 slayer. If you don’t have a quest requirement then the master won’t assign you the task so you should be fine for that.