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Malcolm

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Everything posted by Malcolm

  1. v1.18- added knife to the list of required items in the script so the bot will now buy a knife from the GE to do moss giants
  2. @R4NC1Dx is this v1.17? @TreasureGoblin I will look at the script and make sure a knife is required to go to that task.
  3. v1.17 - fixed the restocking bug that caused the bot to buy the wrong item Examples of this: Bot would buy leaping trout instead of trout or buy raw shark instead of shark.
  4. @tjalol1234 which items was it trying to buy from the GE? And the script wouldn’t grab the candle but after restart it did?
  5. There are a multitude of things that go into a ban, the script is very rarely the main reason.
  6. @Vern If there are issues with script efficiency then report it on the thread for that script and I can look at it. If I’m unaware of an issue it’s hard for me to fix it because I don’t know it’s there
  7. @Turkoize good suggestion. That shouldn’t be too hard to implement.
  8. I’m sorry to hear that you got banned. Botting will always run a risk of a ban. Sometimes people bot longer than others before they’re banned. I have had some good success running this script without a ban. There are many factors that come to play with bans. IP (is it a data centre, or recycled proxy?) P2P vs F2P. F2P bots get caught much more often than P2P. Account life. Is it a new account? There are many more variables that come into play.
  9. Locks can happen for a variety of reasons. If you purchased the account and the IP is in a different geographical location. If you use data centre proxies. etc etc.
  10. @Explv is right. I’ve always just hated doing it
  11. @Naffer no worries. I was able to fix the issue regarding wall beasts @richsmith0810 I will be looking at the GE code soon. Somebody else mentioned this bug but we were unable to replicate it, also with bronze dragons. I don’t think bronze dragons are the issue I think it’s a coincidence. I plan to make some changes to the way it buys items from the GE and hopefully this will resolve the issue you have reported.
  12. v1.13 - Fixed the wall beasts bug where the bot wouldn't leave if the wall beast was already killed.
  13. I like that actually. I'll take a look at updating it to something like this Thanks for the suggestion.
  14. Sorry man, I've already given you a trial https://gyazo.com/aa7ae1114ec17fc6f92855a708f5feca
  15. I'll take a look at wall beasts. Sounds like we weren't resetting properly. Did you stop and restart the script and it still didn't work?
  16. I'll look at this again. perhaps what I thought the issue was wasn't actually the issue. Are you running v1.10? EDIT: Just added a double check with V1.11. This worked for me.
  17. @Naffer yes this should be fixed in v1.10
  18. Both of you got it! Enjoy
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