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Malcolm

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Everything posted by Malcolm

  1. Thanks for the report. I’ll check it out once I’m home.
  2. @delsolhbc I’ll take a look and see if there is some kind of config to check if we have never been through the gnome stronghold gate before. As for the looting @Juggles handled that portion of it. I can take a look at it though.
  3. I have been really busy with work and @Juggles has also been quite busy. We originally planned to add Nieve by the end of the month but it will probably be somewhere next month. We have 23 tasks to add to support Nieve. I could look into this for sure.
  4. @delsolhbc I will look at the code and if it is best to use prayer on them we will. @R4NC1Dx I assume you mean for travel. A lot of our walking uses the webwalker but there is some custom pathing for things that were not supported but we do allow teleports so as long as the walking API supports it then it should be supported for travel. I would have to look at the code here and see if it would still want to pull glories if you have an eternal glory equipped.
  5. @delsolhbc We will make a fail safe for this. Thanks for the report
  6. The script uses the web walker which creates a new path every time.
  7. v1.18- added knife to the list of required items in the script so the bot will now buy a knife from the GE to do moss giants
  8. @R4NC1Dx is this v1.17? @TreasureGoblin I will look at the script and make sure a knife is required to go to that task.
  9. v1.17 - fixed the restocking bug that caused the bot to buy the wrong item Examples of this: Bot would buy leaping trout instead of trout or buy raw shark instead of shark.
  10. @tjalol1234 which items was it trying to buy from the GE? And the script wouldn’t grab the candle but after restart it did?
  11. There are a multitude of things that go into a ban, the script is very rarely the main reason.
  12. @Vern If there are issues with script efficiency then report it on the thread for that script and I can look at it. If I’m unaware of an issue it’s hard for me to fix it because I don’t know it’s there
  13. @Turkoize good suggestion. That shouldn’t be too hard to implement.
  14. I’m sorry to hear that you got banned. Botting will always run a risk of a ban. Sometimes people bot longer than others before they’re banned. I have had some good success running this script without a ban. There are many factors that come to play with bans. IP (is it a data centre, or recycled proxy?) P2P vs F2P. F2P bots get caught much more often than P2P. Account life. Is it a new account? There are many more variables that come into play.
  15. Locks can happen for a variety of reasons. If you purchased the account and the IP is in a different geographical location. If you use data centre proxies. etc etc.
  16. @Explv is right. I’ve always just hated doing it
  17. @Naffer no worries. I was able to fix the issue regarding wall beasts @richsmith0810 I will be looking at the GE code soon. Somebody else mentioned this bug but we were unable to replicate it, also with bronze dragons. I don’t think bronze dragons are the issue I think it’s a coincidence. I plan to make some changes to the way it buys items from the GE and hopefully this will resolve the issue you have reported.
  18. v1.13 - Fixed the wall beasts bug where the bot wouldn't leave if the wall beast was already killed.
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