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breakfastyum

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  1. im using this wilderness looting script that takes items from the ground. it works pretty well except when it finds an item that is so far away or behind a hill so that the take menu is not available and it just gets stuck. how would i fix this to walk towards the item if it is too far away? or at least ignore if it cant actually be picked up. for(int i = 0;i<P2PLoot.length;i++){ for(GroundItem g: groundItems.getAll()){ if(g.getName().equals(P2PLoot[i])&&g !=null){ if(inventory.isFull()||skills.getDynamic(Skill.HITPOINTS)<=6||myPlayer().isUnderAttack()){ break; } log("found item!"+ P2PLoot[i]); GroundItem a= groundItems.closest(P2PLoot[i]); a.interact("Take"); sleep(300); do{ sleep(200); }while(myPlayer().isAnimating()); breaker = true; break; } }
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