while(getInventory().contains(vials)){
getInventory().getItem(vials).interact("Open");
sleep(random(80,200));
}
Is there any technique to make it so that it doesn't wait for the vial pack to disappear THEN moving on to the next vial pack? Makes this very bot like as with the packs you can spam click open per tick per item or something, any help appreciated. Changing the sleep just makes it so it does not spam one item.
About:
This Script :
1. Start anywhere, with fresh account
2. Kills Goblin
3. If it dies, it runs back and repeats
XP/HR : Minimal, 5 - 9k EXP/PH Depending on Combat Skills.
Setup:
Start Anywhere
Status of bot can be checked in the Logger [ Settings > Show Logger ].
Download and installation:
Soon in SDN
Progress pics:
[Will post one soon]
Changelog:
Version 1.0:
Initial Upload.
Future Updates:
GUI / XP RATES
Maybe change the onloop return to 600 - 1000 instead of 80
Also it seems like you are
getWalking.webwalk(clayarea)
Every single time you go through the loop, which is bad.
I also tend to use RS2Object instead of Entity , May not be necessary though
I need it to set a break condition so i can exit out of my webwalk, to make it less bot like i guess. Any ideas how?
Such as
webwalk(bank)
if bank.isVisible
interact with bank.
I'm unable to import this, am i doing something wrong? I think i need to use this for webwalkevent, Can someone please teach me how to import this. Thanks
Any other way to hop worlds besides
getWorlds().hopToF2PWorld();
It doens't work, as it randomly hovers and gets stuck and/or randomizes to same world you are currently in
Is there a getWorlds().getRandomWorld( conditional statements to filter out worlds p2p, deadmans etc.)