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poweruser321

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Posts posted by poweruser321

  1. read previous post , he hasnt touched a botting client since 6th august and his account was 2 weeks old

     

     

    Sadly even if you dont do those things, you can still get banned for botting.

     

    I read them all. I didnt know if 'touched a client' meant logging onto the client, trading with an acc on the client, or both.

     

     

     

    also im not way more paranoid about my main. Never botted on my main but have traded with my bots/banned accs. 

     

    Time to get a proxy for my bots and never trade with my main again, lol

  2. I using my trial atm and i  cant get it to work.

     

     

    [iNFO][09/09 09:32:28 AM]: Started script : APA Sand Crabs
    [iNFO][bot #1][09/09 09:33:17 AM]: APA Sand Crabs - Registered Random Movement event: Camera move
    [iNFO][bot #1][09/09 09:33:17 AM]: APA Sand Crabs - Registered Random Movement event: Mouse move
    [iNFO][bot #1][09/09 09:33:17 AM]: APA Sand Crabs [Tab 1] Traversing to bank - [x=1615, y=3462, z=0] to [x=1719, y=3466, z=0]
     
     
    It says its trying to go to bank but it's just idling doing nothing
     
     
    edit - starting it a bit closer to the beach fixed it :D
    • Like 1
  3. this looks amazing. could i get a trial before i drop the cash on this? just something like 6-24hrs so i can see if it bugs out anywhere and how much cpu it uses would be great

  4. could someone re-make this please?

    [ERROR][Bot #1][07/12 10:39:10 AM]: Error in bot executor!
    java.lang.NoSuchFieldError: localWalker
    	at EssenceBringer.WalkPath(EssenceBringer.java:138)
    	at EssenceBringer.onLoop(EssenceBringer.java:85)
    	at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(dm:114)
    	at java.lang.Thread.run(Unknown Source)
    
    

    cuz of web walking, its not working anymore..its out dated

     

    Because you said please wink.png

    Download Here

    • Like 2
  5.  

    I dont get how so many people did not understand what you want to do.

     

    What you are looking for is the webwalking event. I'm not too familiar with their use, but i think you need to create your own, override the execute method (do your drinking there and then return super.execute()) and then use script.execute() to run it.

     

    Code could look like this (did not test it though):

    WebWalkEvent event = new WebWalkEvent(routeFinder, position){
                    @Override
    		public int execute() 
                    {
                            // do your drinking logic here
                            return super.execute();
    		}
    	});
    
    	script.execute(event);
    

     

    Thanks for the response! much appreciated. this looks like the kind of thing i was looking for, ill mess around with it later today when i have time and report back

  6.  

    No, you're not retarded. It will walk until it reaches the final destination. However, you could make a condition for when to walk to next position and you'll be able to control what to do while the player is walking.

    if player is not moving || distance between player and current destination < 6
    webwalk to position
    else
    do pot stuff
    

     

     

    From my understanding of what youre saying it seems ill have to break up the path into sections instead of just telling it to walk to a single area.   

     

    I feel like this will check to see if im moving/far enough away, then walk to the final destination. I dont see how i can run any code between when it starts and ends the webwalking to position. The "if condition" if only checked once, before the "webwalk to position." Then once the webwalking starts it will continue until the end. im still not seeing how this solves the problem of " It will walk until it reaches the final destination. "

     

     

    Sorry if this is dumb but i cant tell you how shitty i feel that i cant get any of the 3 responses to this thread to work. I thought the question was clear so I just feel completely inept right now

  7. As far as I know this is going to do some code when it's walking/ moving and will walk when it's not walking so I don't get you man :p

     

     

    Just do an area check.

    if(!DESTINATION_AREA.contains(myPlayer()&&myPlayer().isMoving())
    {
    //whatever you need
    }
    

    So as long as you're not in the destination area, you'll drink potions. Then you need some sort of timer or message listener so you don't spam drink potions.

     

    Hopefully this is what you needed.

     

     

    alright i must be too retarded to code. How can i even run the if statement while walking? everytime i use webWalk, it stops reading code until it reaches its destination. am i making sense or should i just uninstall my IDE?

     

     

     

    Pseudo code:

    walk to area
    conditional sleep till player is moving
    if player is moving && is not potted
    drink potions
    

    I still can't run any code/checks while walking. for example

    
            getWalking().webWalk(shop);
            new ConditionalSleep(2500, 100) {
            @Override
            public boolean condition() throws InterruptedException {
                return myPlayer().isMoving();
            }
        }.sleep();
        if(getInventory().contains(DSTAMINA_ID)){
            getInventory().getItem(DSTAMINA_ID).interact("Drop");
            Script.sleep(Script.random(600, 800));
            log("vial dropped");
        }else{log("nothing to drop");} 

    will only read past the webwalking line once the player is already completely finished walking. is this making any sense or am i actually retarded?

  8. if(myPlayer().isWalking()){
     // code to do while walking
    } else {
       getWalking().webwalk(position);
    }

     

    From my understanding of this code, I don't think you're understanding quite what i want to do.

     

    I want to drink potions while walking to the destination. 

     

    My question still remains, how do i check if im moving (or do ANYTHING) while my player is moving towards his destination with webwalk?

  9. if(myPlayer().isMoving()){
         //code
    }

     

    Thanks for the reply! but how do i use that with getWalking().webWalk()? I know I can't just stick it after getWalking().webWalk(destination) because it won't get read until after the walking is over. 

     

    Sorry if this is a stupid question :I

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