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OSBot :: 2007 OSRS Botting

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Hayase

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Everything posted by Hayase

  1. Is there a way to detect if a CLI argument has been enabled such as "-allow norandoms" and if so, how?
  2. I meant 15 mins bot/2 mins break lol not hours
  3. I'm pretty sure Reinz was the first botting community I kinda miss irc integration in their botclient
  4. I bot 15 and break for 2. Still get nearly 24/7. I hop worlds a lot too
  5. cuz he uses booleans 2 attak chickenz bruh. First u gots 2 look 4 em den boolean em in closer cuz tis faster den filterz u kno? boolenz bro dey r the futere. sry boolean but he gave you a snippet to help get you in a good direction, you don't have to follow it if you don't want but ya
  6. Hayase replied to H0rn's topic in Runescape
    cumin
  7. Well the first thing to look into if it never reaches to 3, to look at the first previous statement or make better debug messages. if(first condition) { log('first condition'); ... if(still here) { log('still here'); .... } } In your case since it never reaches to 3, the statement must never be met. So your statement after log 2 needs work.
  8. hi, i sold 2 lvl 70 wcers for 5m.
  9. Yes, also added the account status for each account.
  10. I have two WCers for sale. I am only selling them in a bundle due to the email addresses using the same name. (Example: wcer+1@gmail.com, wcer+2@gmail.com) Pics combat lvl 3 @ 80 wc: combat lvl 4 @ 81wc: 0 quests completed and the online time is long enough to be able to trade any items. Wealth is zero. Adamant axe is included on both accounts. There are no recoveries and you can have the email which goes to the accounts. I USED A DISPOSABLE EMAIL ADDRESS https://www.guerrillamail.com/ Looking to get 8M OBO for both accounts.
  11. I remember soul wars was such a gud place to get stats Cant find any of my other botting proggies
  12. Updated the script so that it doesn't spam world hop even when the conditions are met. Instead it now hops every 0-10 minutes. The timer may be lowered if it hurts gp/hr.
  13. I just noticed it's doing that now. LOL It was working okay these past 2 days
  14. This script just buys death runes from Betty in Port Sarim. Simply start it anywhere and make sure you have coins in your inventory. Features - Logs out after you run out of gold - Hops worlds when 2 or more people are inside or near the shop - To prevent spam hopping if every world is full--the script will wait between 0-10 minutes to hop (may be adjusted if gp/hr sucks) Requirements - Have gold in inventory. Script stops after you have less than 224 gold. (Price of 1 death rune). To run this script just place it in your local scripts folder [C:\Users\<user>\OSBot\Scripts] Decompile it for source Shop_n_Hop.jar
  15. 5.5 inches fam sometimes I feel small but everytime I shave my dong looks massive like a brazzers fake dock
  16. Since you say the gold is in your inventory why not just use getItem() and go from there? int geepees = getInventory().getItem(995).getAmount(); No need to use the Math class ^.^
  17. Oops I didn't read you already downloaded the latest version. Sounds like a cache problem to me though. Try rebooting to clear dns?
  18. Just sold him 2 lvl 70 wcers fast n e-z ^.^
  19. I have 2 lvl 70 wcers :3
  20. oops, totally fucked up my own copy pasta
  21. Yes that does work, except it is too greedy when detecting nearby players. Sometimes when mining inside the dwarven mines the nearby players could pickup people that aren't even nearby. So to be more accurate with the nearby players--we count the players inside our players radius.
  22. Sometimes when mining or woodcutting you might notice a ton of people just bombing your spot. Instead of losing out on gp/hr hop worlds! First we need these imports import org.osbot.rs07.api.map.Area; import org.osbot.rs07.api.model.Player; Now a function to detect local players and check if we should hop /** * Check if the current players in our area meets the limit * * @param area the area that the players will be calculated * @param playerLim the amount of players needed to perform a hop * @return true if the player count meets the limit */ private boolean shouldWeHop(Area area, int playerLim) { int playersInArea = 0; List<Player> nearbyPlayers = players.getAll(); //Remove our player from the list nearbyPlayers.remove(myPlayer()); for (Player player : nearbyPlayers) { if (area.contains(player)) { playersInArea++; } } return playersInArea >= playerLim; } Usage: int playerDetectionRadius = 5; //A radius of 5 steps is 5 steps in every direction from our player int playerLim = 3; //amount of players we should have before hopping if(shouldWeHop(myPlayer().getArea(playerDetectionRadius), playerLim)) { //true we should hop, let's hop! worlds.hopToF2PWorld(); }
  23. RSPS would change to BotScape and feature free scripts for their own servers to bot for the ultimate botting experience
  24. Oh nice I didn't think of deleting. I'll fix it up :3
  25. Noice!

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