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Paint keeps disappearing
its literally this... import java.awt.*; import java.text.DecimalFormat; import java.util.concurrent.TimeUnit; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; @ScriptManifest(name = "KaramjaFisher", author = "Scriptation", version = 1.0, info = "Fishes & Banks", logo = "") public class Main extends Script{ public String status; private long timeBegan; private long timeRan; @Override public void onStart() { timeBegan = System.currentTimeMillis(); log("Starting!"); } @Override public void onExit() { log("Ending"); } @Override public int onLoop() throws InterruptedException { return 100; } private String ft(long duration) { String res = ""; long days = TimeUnit.MILLISECONDS.toDays(duration); long hours = TimeUnit.MILLISECONDS.toHours(duration) - TimeUnit.DAYS.toHours(TimeUnit.MILLISECONDS.toDays(duration)); long minutes = TimeUnit.MILLISECONDS.toMinutes(duration) - TimeUnit.HOURS.toMinutes(TimeUnit.MILLISECONDS .toHours(duration)); long seconds = TimeUnit.MILLISECONDS.toSeconds(duration) - TimeUnit.MINUTES.toSeconds(TimeUnit.MILLISECONDS .toMinutes(duration)); if (days == 0) { res = (hours + ":" + minutes + ":" + seconds); } else { res = (days + ":" + hours + ":" + minutes + ":" + seconds); } return res; } @Override public void onPaint(Graphics2D g) { timeRan = System.currentTimeMillis() - this.timeBegan; Graphics2D gr = g; g.setRenderingHints(new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF)); g.setColor(new Color(255, 255, 255)); g.setFont(new Font("Arial", 0, 13)); g.drawString(status, 200, 200); g.drawString("Time running: " + ft(timeRan), 553, 225); } }
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Paint keeps disappearing
anyway to fix my problem tho? trying to make a new script now and itsn ot showing any of the paint whatso ever.. nothing in the main loop either, just a return statement?
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Paint keeps disappearing
chaning that wouldnt work as using random picks a random number between the two numbers you give, as you only give 3000, it wouldnt work.
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Paint keeps disappearing
public void onPaint(Graphics2D graphics) { timeRan = System.currentTimeMillis() - this.timeBegan; Graphics2D g = (Graphics2D) graphics; g.setRenderingHints(new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_OFF)); g.setColor(new Color(255, 255, 255)); g.setFont(new Font("Arial", 0, 13)); g.drawString(status, 200, 200); g.drawString("Time running: " + ft(timeRan), 553, 225); g.drawString("Tanned: " + made, 553, 245); an example of a method.. public void walkbank() throws InterruptedException{ status = "Walking Bank"; localWalker.walk(3276, 3176); sleep(3000); localWalker.walk(3271, 3168); } it just greys out the status and removes the run time and amount made?
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Paint keeps disappearing
hey guys, my paint keeps disapearing once it has started or done something in a method? at the top of the method I have.. status = "Banking"; and once it starts doing that, on the screen the world banking changes colour and disappears for a short time? worst thing is when I have my run time it also disappears
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[FREE] Fishing Guild Fisher | Both docks
Pretty good script man! got a 43 hour proggy! Only problem is that sometimes it gets stuck on outside of bank? and doesnt do anything in that situation, even when it can see the bank? Maybe you could make the Bank area bigger or for the banking method to start not check if its within the area? such as: if(inv.isFull() && bank.isVisible()){ Bank(); } Other than that it works 100% # Also got another proggy of 8 hours atm, ill post screenie when I finish it!
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error
How do I download and install on Linux.. I'm new to linux sorry
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error
jaca version root@Scriptation:~/Desktop/osbot# java -version java version "1.7.0_91" OpenJDK Runtime Environment (IcedTea 2.6.3) (7u91-2.6.3-0ubuntu0.14.04.1) OpenJDK 64-Bit Server VM (build 24.91-b01, mixed mode) how do i uppdate?
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error
could t post in client bugs? getting this error on vps.. running ubuntu root@Scriptation:~/Desktop/osbot# java -jar osbot.jar Exception in thread "main" java.lang.UnsupportedClassVersionError: org/osbot/Boot : Unsupported major.minor version 52.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:800) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) at java.net.URLClassLoader.defineClass(URLClassLoader.java:449) at java.net.URLClassLoader.access$100(URLClassLoader.java:71) at java.net.URLClassLoader$1.run(URLClassLoader.java:361) at java.net.URLClassLoader$1.run(URLClassLoader.java:355) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:354) at java.lang.ClassLoader.loadClass(ClassLoader.java:425) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308) at java.lang.ClassLoader.loadClass(ClassLoader.java:358) at sun.launcher.LauncherHelper.checkAndLoadMain(LauncherHelper.java:482) root@Scriptation:~/Desktop/osbot#
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Don't understand why this doesn't work..
got it fixed thanks guys
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Don't understand why this doesn't work..
ive got a string on the screen which sows when the animation has changed and it still clicks when the string changes to current annimation? g.drawString(status, 100, 100); status = "animation " + myPlayer().getAnimation();
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Don't understand why this doesn't work..
keeps spam clicking after the sleep, without the sleep it spams like mad? Thought the animation check would work? if(!inventory.isFull() && myPlayer().getAnimation() != 625 && clay.isVisible()){ return State.MINECLAY; case MINECLAY: clay.interact("Mine"); sleep(1000); break;
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VPS Client help
got it working with okabes, thanks for the help everyone!
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VPS ultimate noob guide (Only 5 Steps !)
i genuinely love you.