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DebilasTuNX

Trade With Caution
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Posts posted by DebilasTuNX

  1. private long feathersCollected;private long prevInvCount;@Overridepublic void onStart(){    prevInvCount = getInventory().getAmount("Feather");}@Overridepublic int onLoop(){    long invCount = getInventory().getAmount("Feather");    if(invCount > prevInvCount) featherCount += (invCount - prevInvCount);    else prevInvCount = invCount;    ...}
    But what about bones, if i pick them up and bury them, how would i do it then?
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