-
Posts
19 -
Joined
-
Last visited
-
Feedback
0%
Posts posted by Sphiinx
-
-
Check if the player is already in that world, if true, don't log into that world. If this doesn't make sense to you, let me know.
- 1
-
1 hour ago, nosepicker said:
Lol they don't change id's each update But yeah, you're right, bad practice.
1Not all object ID's get changed each update of course, although they do change object ID's, in general, each update.
-
10 hours ago, saurav2008 said:
They don't have the same Id.
Didn't know that thanks for tip.
Did you attempt to use a String rather than an ID? If you have, did this seem to fix your issue?
-
.
-
Here is something I noticed that you could take a look at: It seems redundant to hit the collect option after every item. It seems you click this if at least 1 item has sold, perhaps it would be more human-like to collect once you've filled up all the G.E slots.
Other than those few things I've noticed or had a curiosity about, job well done!
-
1. OSBot Version (do NOT put "current version", be specific): 2.4.1072. A description of the issue. Include relevant logs.: If you define an Area with a Position array, and you were to call area#getPlane, it would return a plane of 0 regardless of what the actual plane is.3. Are you receiving any errors in the client canvas or the logger?: No.4. How can you replicate the issue?: The code below would return a plane of 0 instead of 1.
private Area test_area = new Area(new Position[]{
new Position(-1, -1, 1),
new Position(-1, -1, 1),
new Position(-1, -1, 1),
new Position(-1, -1, 1)
});
test_area.getPlane();5. Has this issue persisted through multiple versions? If so, how far back?: Undetermined
-
BibleThump
-
Damn, that really sucks.
-
Thank you! I appreciate the help. It works beautifully now.
Going to do more studying lmao. thanks again
If you're curious to learn more about Java specifically to grow your knowledge, I would recommend these two sources. They're fantastic sources!
Source one:
Source two: http://mooc.fi/english.html
-
Where're you going?
-
He's from a different site.
-
Thanks, I appreciate it!
-
I like the first one, but it looks a little small in your actual Avatar.
[Dev Build] Dynamic World Loading + Shift Dropping
in Releases
Posted
Thanks, appreciate the update!