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Sphiinx

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Posts posted by Sphiinx

  1. 1 hour ago, nosepicker said:

    Lol they don't change id's each update :D But yeah, you're right, bad practice.

    1

    Not all object ID's get changed each update of course, although they do change object ID's, in general, each update.

  2. Here is something I noticed that you could take a look at: It seems redundant to hit the collect option after every item. It seems you click this if at least 1 item has sold, perhaps it would be more human-like to collect once you've filled up all the G.E slots.

    Other than those few things I've noticed or had a curiosity about, job well done!

     

  3. 1. OSBot Version (do NOT put "current version", be specific): 2.4.107

     

    2. A description of the issue. Include relevant logs.: If you define an Area with a Position array, and you were to call area#getPlane, it would return a plane of 0 regardless of what the actual plane is.

     

    3. Are you receiving any errors in the client canvas or the logger?: No.

     

    4. How can you replicate the issue?: The code below would return a plane of 0 instead of 1.


    private Area test_area = new Area(new Position[]{
    new Position(-1, -1, 1),
    new Position(-1, -1, 1),
    new Position(-1, -1, 1),
    new Position(-1, -1, 1)
    });


    test_area.getPlane();

    5. Has this issue persisted through multiple versions? If so, how far back?: Undetermined


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