CONTACT ME AT:
DISCORD
blk555#4878
Fire cape, barrows gloves, fighter torso, full ranged void:
1. Pictures of the account stats
2. Pictures of the login details
https://imgur.com/a/cDWBDeJ
3. Pictures of the total wealth (if there is any)
None
4. Pictures of the quests completed
https://imgur.com/a/dBPbmwA
https://imgur.com/a/rIjujI6
https://imgur.com/a/o5QJ8Gk
https://imgur.com/a/kBmaGpV
https://imgur.com/a/t7PGgyV
https://imgur.com/a/f5Gl4s7
https://imgur.com/a/XASmEnq
https://imgur.com/a/jyAtCuK
https://imgur.com/a/gJ8Xmxi
https://imgur.com/a/OJK4H5x
https://imgur.com/a/hIUaFZ0
https://imgur.com/a/1BeN8KZ
5. The price you will be starting bids at
75m OSRS
6. The A/W (Auto-win) for your account
75m OSRS
7. The methods of payment you are accepting
OSRS GP
8. Your trading conditions
You go first or we find and agree upon a MM that you pay for.
9. Pictures of the account status
https://imgur.com/a/cJJ6Ium
10. Original/previous owners AND Original Email Address
I am original owner and signed up w/ original email address.
Here's the deal that nobody else will tell you:
- Accounts must be created on a residential ip address and done through tutorial island on that residential ip address
- Accounts can then be botted on NON FLAGGED PROXIES
If these two rules are not followed, your accounts will get locked/banned within 30 mins.
Same problem with mine. Looks like response codes are never called during the event, only after the event has been executed. Had to make it extend MethodProvider and no longer event and run it like a script.
I have a check in getState() that returns state LOGIN if not logged in at the very topic before anything is executed. How would I break out of an event such as web walking that would be taking too long?
This bug only happens when I have my own login handler implemented. I start the bot with -allow norandoms. The script functions flawlessly for some time, but after a while they all hang on logout screen.
This is my onLoop method:
@Override
public int onLoop() {
if (this.lastLoopPrint <= 0 || System.currentTimeMillis() - this.lastLoopPrint >= 10000) {
this.lastLoopPrint = System.currentTimeMillis();
log("Printing in loop");
}
handleState(getState());
return random(300, 800);
}
"Printing in loop" isn't called on the bots that have hung on logout. This means that onLoop is not being called. Why would this be happening? Is this a bot bug?
On response code 4 (banned) the script is stopped. Is there any way to change what happens when you are banned? I don't want to create a custom login handler but instead utilize the current one already being used by default.
Decide if you want a f2p or p2p gold farm. f2p run them 24/7 AKA suicide. P2p don't suicide
Proxies for different bots as to prevent bans
Sell gold to big websites that won't scam you