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TheseNutz

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Posts posted by TheseNutz

  1. Aggressive randoms are not handled by the bot itself rather than the script you're using, if you're using a non-combat script it should always be made to run from combat, and if you are then it should be made to recognize random even combat and flee from that. Contact the script writer.

    He is absolutely right. Thus far anyway. Get in touch with the coder and have him put in a few lines of code to detect evil chicken and swarm (i dont remember if theres others)... And just have it run away. Even if its a combat script.. they aren't good exp and do too much damage.

  2. Sorry. I'll make a post in the SDN script bugs section when I figure out what is the exact problem..

    As for prison pete, I have edited my first post describing the problem

     

  3. Works fine 15 minutes in then it randomly freezes at different stages. It walked to the well with a full inventory of clay for no reason. 

     

    Also failed to complete Freaky Forester which got me teleported to white white mountain which then caused me to die. >.>

     

    Please fix the script and random events.

     

    Thanks.

     

     

    edit:  Sorry. Didn't realize I was in wrong section

     But I think I figured out what is causing prison pete to fail.

     The bot needs to drop items to free up inventory space. Could a class be added to drop the 1 of the lowest value items to make room for the keys. then pick the item up before it leaves?

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