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BETA v1.7.27

Featured Replies

Awesome updates, the developers see a problem and are always quick to fix it. Excellent job, your time is appreciated happy.png

Yeah it's nice. I'm glad I switched to OSBot. Anywhere else you have to wait about 2 weeks for an update, and by then all of the randoms have changed again. We're keeping Jagex busy. :D

Only problem as of now is the freaky forester, and the problem where the bot doesn't deselect items when a random kicks in. Other than that, it's doing pretty nicely. :D

As ^ said, randoms were updated. Got stuck with 20 boxes to do.

The guys do an awesome job at updating. Jagex is thrifty with their updates as well. The ones I've noticed are the ent and I did die one time while fishing for lobs in catherby. Other than that, great job OSBot Team <3

Impossible to run more than 3-4hours fails badly.

 

I ran it for 20+ hrs so it should work..

 

Impossible to run more than 3-4hours fails badly.

 

I ran it for 20+ hrs so it should work..

 

 

You got lucky.

 

Out of 6 bots i currently run 2/6 ran for 20hours.

 

4 died/got stuck anywhere ranging from 1 - 6 hours in.

 

 

 

Impossible to run more than 3-4hours fails badly.

 

I ran it for 20+ hrs so it should work..

 

 

You got lucky.

 

Out of 6 bots i currently run 2/6 ran for 20hours.

 

4 died/got stuck anywhere ranging from 1 - 6 hours in.

 

 

 

Sad bro.. I just died once since I am botting so I guess I have luck at any time or something? lol

 

Died 3 times in the past 24 hours. Twice at the Fish guild and once Barb. fishing.

 

Here's the log:

 

[WARN ][07/30/13 11:42:52 AM]: Whirlpool is within reach!
[WARN ][07/30/13 11:47:11 AM]: [WARNING]: Running from a potentially dangerous NPC: River troll
[iNFO ][07/30/13 11:47:12 AM]: Activating random : Run Away From Combat
[iNFO ][07/30/13 11:47:14 AM]: This script does not use a custom RunAwayFromCombat handler.
[iNFO ][07/30/13 11:47:14 AM]: If you are developing the script, use a RandomBehaviourHook!
[iNFO ][07/30/13 11:47:14 AM]: We've selected position [[x=2511, y=3495, z=0]] as a suitable destination to run away to!
[iNFO ][07/30/13 11:47:14 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:15 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:16 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:16 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:17 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:18 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:18 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:19 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:20 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:21 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:21 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:22 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:22 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:23 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:23 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:24 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:25 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:26 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:26 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:27 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:28 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:28 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:29 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:30 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:30 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:31 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:32 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:32 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:33 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:34 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:35 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:35 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:36 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:36 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:37 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:37 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:38 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:38 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:39 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:39 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:40 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:41 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:41 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:42 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:43 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:43 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:44 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:45 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:45 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:46 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:47 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:47 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:48 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:49 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:49 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:50 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:50 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:51 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:52 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:52 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:53 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:53 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:54 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:54 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:55 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:56 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:56 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:57 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:58 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:58 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:59 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:47:59 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:00 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:00 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:01 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:01 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:02 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:03 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:03 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:04 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:05 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:05 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:06 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:06 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:07 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:07 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:08 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:09 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:09 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:10 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:10 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:10 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:11 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:11 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:12 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:12 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:13 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:14 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:15 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:15 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:16 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:16 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:17 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:18 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:18 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:19 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:19 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:20 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:21 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:22 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:23 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:23 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:23 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:24 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:25 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:26 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:26 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:27 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:28 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:28 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:29 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:29 AM]: Handling obstacle : [x=2525, y=3495, z=0]
[iNFO ][07/30/13 11:48:31 AM]: We've selected position [[x=3231, y=3227, z=0]] as a suitable destination to run away to!
[iNFO ][07/30/13 11:48:37 AM]: We've successfully walk to our run-away destination!
[iNFO ][07/30/13 11:48:46 AM]: Walking back...
[WARN ][07/30/13 11:48:47 AM]: Failed to walk back!?!
[iNFO ][07/30/13 11:53:35 AM]: Exited random : Run Away From Combat
[iNFO ][07/30/13 11:53:36 AM]: Activating random : Login
[iNFO ][07/30/13 11:53:44 AM]: Exited random : Login
[iNFO ][07/30/13 11:53:46 AM]: Activating random : WelcomeScreen
[iNFO ][07/30/13 11:53:50 AM]: Exited random : WelcomeScreen
[iNFO ][07/30/13 11:58:49 AM]: Activating random : Login
[iNFO ][07/30/13 11:58:57 AM]: Exited random : Login
[iNFO ][07/30/13 11:58:59 AM]: Activating random : WelcomeScreen
[iNFO ][07/30/13 11:59:03 AM]: Exited random : WelcomeScreen
[iNFO ][07/30/13 12:04:02 PM]: Activating random : Login
[iNFO ][07/30/13 12:04:09 PM]: Exited random : Login
[iNFO ][07/30/13 12:04:11 PM]: Activating random : WelcomeScreen
[iNFO ][07/30/13 12:04:15 PM]: Exited random : WelcomeScreen
[iNFO ][07/30/13 12:09:14 PM]: Activating random : Login
[iNFO ][07/30/13 12:09:21 PM]: Exited random : Login
[iNFO ][07/30/13 12:09:24 PM]: Activating random : WelcomeScreen
[iNFO ][07/30/13 12:09:28 PM]: Exited random : WelcomeScreen
[iNFO ][07/30/13 12:14:27 PM]: Activating random : Login
[iNFO ][07/30/13 12:14:35 PM]: Exited random : Login
[iNFO ][07/30/13 12:14:37 PM]: Activating random : WelcomeScreen
[iNFO ][07/30/13 12:14:41 PM]: Exited random : WelcomeScreen
[iNFO ][07/30/13 12:19:40 PM]: Activating random : Login
[iNFO ][07/30/13 12:19:48 PM]: Exited random : Login
[iNFO ][07/30/13 12:19:50 PM]: Activating random : WelcomeScreen
[iNFO ][07/30/13 12:19:54 PM]: Exited random : WelcomeScreen
[iNFO ][07/30/13 12:24:53 PM]: Activating random : Login
[iNFO ][07/30/13 12:25:01 PM]: Exited random : Login
[iNFO ][07/30/13 12:25:03 PM]: Activating random : WelcomeScreen
[iNFO ][07/30/13 12:25:08 PM]: Exited random : WelcomeScreen
[iNFO ][07/30/13 12:30:06 PM]: Activating random : Login
[iNFO ][07/30/13 12:30:15 PM]: Exited random : Login
[iNFO ][07/30/13 12:30:16 PM]: Activating random : WelcomeScreen
[iNFO ][07/30/13 12:30:20 PM]: Exited random : WelcomeScreen
[iNFO ][07/30/13 12:34:35 PM]: Stopped script : The Avengers' AIO Fisher
 
I've been AFK all 3 times so I'm not entirely sure what 'obstacle' it was stuck on.
Guest
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