Foxtail Posted October 11, 2015 Posted October 11, 2015 Using beta v1.0102.93 Console output / terminal output: [iNFO][10/10 08:53:24 PM]: Loaded 2 RS accounts! [iNFO][10/10 08:53:24 PM]: Welcome to OSBot 2.3.122! [iNFO][10/10 08:53:24 PM]: Loaded 0 local scripts and 0 custom random solvers! [iNFO][10/10 08:53:25 PM]: You have 15 SDN scripts loaded. [iNFO][10/10 08:53:25 PM]: There are 210 scripts on the SDN. [DEBUG][10/10 08:53:26 PM]: OSBot is now ready! [iNFO][10/10 08:53:39 PM]: Updated injection hooks for client revision : 93! [iNFO][bot #1][10/10 08:53:49 PM]: Initializing 36 API modules... [iNFO][10/10 08:53:49 PM]: Started bot #1 Crash report if a crash occurred: N/A Script that you ran: N/A Hooks that failed: N/A JVM/Browser bit version: 32
irwtonrs1 Posted October 11, 2015 Posted October 11, 2015 I personally reported this bug to MGI months ago when I was helping him fix an object loading bug and I wouldn't doubt he forgot about it 5 seconds after I mentioned it.
Developer Zach Posted October 11, 2015 Developer Posted October 11, 2015 I haven't had this happen to me before. Does it happen every time or only during certain times? Do mouse clicks or keyboard events (mash on your keyboard a bit) go through to the game? What are you using to load the game? For example, Firefox.
Foxtail Posted October 11, 2015 Author Posted October 11, 2015 (edited) I haven't had this happen to me before. Does it happen every time or only during certain times? Do mouse clicks or keyboard events (mash on your keyboard a bit) go through to the game? What are you using to load the game? For example, Firefox. Yeah I can still interact with the game. Using the official Jagex client and this is the first time I've ever used mirror mode. 10/10 for reproductions Edited October 11, 2015 by Foxtail