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ProLaws | Hot air balloons | 350k+ per hour!

Featured Replies

wWBQ7WD.png

Needs help every once in a while, like 2 clicks during 10hours. Other than that script works good. The low runes/hr is due to my long breaks. Can't wait until you add pouch repair system.

Edited by sn00zz

 

Needs help every once in a while, like 2 clicks during 10hours. Other than that script works good. The low runes/hr is due to my long breaks. Can't wait until you add pouch repair system.

 

I've been a little less fortunate than sn00zz in my experience with this script, I even tried setting it to no energy pots/no pouches as he has it set up.. within 30 minutes or so, it again was stuck trying to enter the ruins. Rather than 2 'helpful' clicks per 10 hours I've found it to need anywhere from 2-4 an hour I'd guesstimate averaging it out. I've tried energy pots off, no pouches, etc.. Best run so far has been about an hour and 45 minutes before it was stuck

ACY5dlJ.png

Mods, or whomever is responsible, please approve the bug fix for this if script creator has submitted one as it is unusable for me, generally speaking. I'm sure you understand that when you purchase a script, the intention is to leave it run while you are away or doing other things, not to watch it run to make sure it doesn't get stuck

Also, potential buyers please note the noted max potential profit from this script is partially inflated until the pouch repair feature is added, as the pouches (at least the large + medium one's, not sure about giant) seem to degrade after an hour or so of running. I'm not sure the exact amount of essence you can store in them until the point they degrade, but it will either keep deteriorating and disappear or you have the option to bank them. From that point you will then be limited to the maximum crafted per hour by using super energies/reg energy alone without pouches.

Thanks for the help

  • Author

Submitted 2.4 fix for some of the issues, still a few less frequent ones that I cannot seem to reproduce on my bot that I'll have to look further into. 2.4 fix:

(December 16, 2013) 2.4:
     + Fixed entering ruins bug
     + Fixed pouch filling too quickly
     + Fixed getting stuck after withdrawing ess from pouches at altar
Should be uploaded within a day or two smile.png

Ok I greatly appreciate your quick responses here :D it cant be easy putting up with our moaning voices all the time, 

 

Thanks from me anyways. 

 

Andy

has the update been done yet? i havent tried to use it for bout week cos it buggs out after 2 invys

Will not start after todays update.

 

Opens bank, withdraws everything, confirms it has what it needs and then breaks. I get a looped error in the client window, I think this is related to the new walking/pathfinding update

Hi again,

When you update this script what do we as users need to do? Do we need to redownload or anything like that?

 

Thanks in advance. Andy

  • Author

Will not start after todays update.

 

Opens bank, withdraws everything, confirms it has what it needs and then breaks. I get a looped error in the client window, I think this is related to the new walking/pathfinding update

Can you post the error?

Thanks for the update! the problem with entering the ruins, from testing so far, is fixed. Unfortunately a new problem (sort of) has come up. When it's inside of the area where the altar is to craft the laws, it now occasionally runs to the far right corner of the chamber first, and then when its there it runs back to the altar and crafts the runes. I'm not sure if it has something to do with an area check happening too quickly so its still doing the path to run to the ruins or not, but that's what I thought of when I saw it running. This does not interfere with the continuity of the runs, but may want to fix it ASAP (if you can replicate it on your end) as its kind of a 'red flag'

Well for some reason at first I was running it no problem other than what I had mentioned above, but when I went to the abyss and came back with my pouches repaired and attempted to re-start, I keep getting stuck over and over in entrana walking to the ruins. Not sure why it would work at first then stop, but, it keeps getting stuck around the same area (and I don't mean stuck as in behind an object, it just stops trying to click the path). I'll give it a few more shots and let you know if I figure it out

ASshu2T.png

EDIT:

I happened to (possibly) remedy this issue by re-starting the client, although now it just keeps getting stuck at random places, like at the altar after emptying pouches. I can't remember if it was like this before, but, the pathing seems a bit chaotic, as in, it keeps clicking the mini-map in an unnaturally repetitive and quick manner in multiple locations near where it's trying to go. Normally, as a player, you will click the map once or twice in the direction you want to go and then maybe about halfway there you will click further.. may want to consider adjusting that to optimize the anti-ban.

I understand this is a fairly new script; there will be bugs, and there will be issues after RS is updated..but please keep the time lapse between these fairly critical updates as short as possible, especially if we are to be paying $2.99 per month. Time down for us is our money being less and less effectively spent, and whether it's $1 dollar or $100 dollars, it's only right in business to put your products first. It only makes sense for me, as a consumer, to be weary of these things, and to -rightfully so- expect quality customer service.

Edited by DustinX

Hi me again,

Ran script for 6 hours and it crafted 3000 runes, 500 per hour and was stuck at the altar for what I presume about half of that time. I think this needs to be ironed out fairly swiftly as I'm actually starting to feel a little ripped off if i'm honest. Having to pay repeat subscription for an 'ok' script is not on in my book, especially when I have been using the mort myre fungus bot at $3.99 with no repeat price which is FLAWLESS.

 

Thanks again

  • Author

Thanks for the update! the problem with entering the ruins, from testing so far, is fixed. Unfortunately a new problem (sort of) has come up. When it's inside of the area where the altar is to craft the laws, it now occasionally runs to the far right corner of the chamber first, and then when its there it runs back to the altar and crafts the runes. I'm not sure if it has something to do with an area check happening too quickly so its still doing the path to run to the ruins or not, but that's what I thought of when I saw it running. This does not interfere with the continuity of the runs, but may want to fix it ASAP (if you can replicate it on your end) as its kind of a 'red flag'

Hopefully fixed, will be included in update 2.5. Submitted this update and waiting for it to be added.

Hi me again,

Ran script for 6 hours and it crafted 3000 runes, 500 per hour and was stuck at the altar for what I presume about half of that time. I think this needs to be ironed out fairly swiftly as I'm actually starting to feel a little ripped off if i'm honest. Having to pay repeat subscription for an 'ok' script is not on in my book, especially when I have been using the mort myre fungus bot at $3.99 with no repeat price which is FLAWLESS.

 

Thanks again

The altar issue should be fully fixed in 2.5

Well for some reason at first I was running it no problem other than what I had mentioned above, but when I went to the abyss and came back with my pouches repaired and attempted to re-start, I keep getting stuck over and over in entrana walking to the ruins. Not sure why it would work at first then stop, but, it keeps getting stuck around the same area (and I don't mean stuck as in behind an object, it just stops trying to click the path). I'll give it a few more shots and let you know if I figure it out

ASshu2T.png

EDIT:

I happened to (possibly) remedy this issue by re-starting the client, although now it just keeps getting stuck at random places, like at the altar after emptying pouches. I can't remember if it was like this before, but, the pathing seems a bit chaotic, as in, it keeps clicking the mini-map in an unnaturally repetitive and quick manner in multiple locations near where it's trying to go. Normally, as a player, you will click the map once or twice in the direction you want to go and then maybe about halfway there you will click further.. may want to consider adjusting that to optimize the anti-ban.

I understand this is a fairly new script; there will be bugs, and there will be issues after RS is updated..but please keep the time lapse between these fairly critical updates as short as possible, especially if we are to be paying $2.99 per month. Time down for us is our money being less and less effectively spent, and whether it's $1 dollar or $100 dollars, it's only right in business to put your products first. It only makes sense for me, as a consumer, to be weary of these things, and to -rightfully so- expect quality customer service.

There is something wrong with the way you're running your script. Make sure brightness is on 100%, and make sure that the "Low CPU" button in the clients settings is off, including maybe even the script's own "LITE-mode". Let me know if that helps.

I remember buying a script from you quite a while ago, and to my surprise it was a BROKEN script, and you never talked to me again.

 

It's funny how you scam people and then decide you want another chance.

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